Friday Night Horror Corner
Hello Fiends and welcome to the first of Friday night Horror Corner. I’m putting this up here because I know lots of you dream machines love your Horror movies as much as I do. I know you’re tired of finding a good title and getting all ready to watch it and all you see is bad computer gen movie effects and horrid acting. I’m tired of seeing nothing but bloody knives and T&A…well not that I’m tired of seeing T&A I’m just not so sure that directors know how to put it into a horror movies anymore.
So without further ado I’m going to tell you all about some GOOD horror movies. Horror movies made like they used to be made, movies that are made with suspense and fear in mind. The kind of movies that will put you to bed with the lights on

DeathWatch
Deathwatch a film directed by Michael Bassett and released Nov of 2002 is a movie set in WW1 Western front. I am not going to ruin the movie for you I’m just going to tell you that it’s a war movie with a HUGE horror twist to it. This movie has everything suspense, blood, and absolute shock. The ending of this movie twisted me for a few days I had no idea it was coming like it did. Watch this movie and I guarantee you’ll love it if you don’t I’ll post pictures of me in a clown outfit.
For a real exciting night curl up on the couch turn off all the lights make some quesadillas and grab a six pack of mad elf beer. Throw this puppy in the dvd player and turn the surround system to 11. I’ll see you freaks and geeks next Friday.
GBU for Resistance Fall of Man
As we mentioned on the Podcast I got a ps3 for my birthday. So in my usual pattern of game buying I went for some of the older or we can say Classic releases on the PS3. I remember Resistance from it’s launch day release and wanted to check it out from that moment onward. So I did! Away we go!
Good: This game could not be a more “classic” shooter if it tried. It has all the elements someone who enjoys a FPS (First Person Shooter) would fall instantly in love with. Lets start off with there are aliens. And then there are more aliens. There are big aliens. There are VERY big aliens. There are small aliens. Then there are VERY small aliens that hit you when you can’t see them. There are dark tunnels that you can throw grenades down and blow up more aliens. And. There. Are. Lots. Of. Guns. Ones that blow up all the aforementioned aliens. Although they don’t blow them apart. There are interesting effects on the weapons, the Bullseye has a near effect where you tag an enemy and your bullets seek them out. (Doesnt go around corners though). There’s a bomb placing gun that you just have to see to get and there is also a turret that’s HANDHELD. Yes. It’s that awesome.. There’s a catch though (see bad). The story has neat sci-fi elements that keeps you a little interested in parts and sustains you through some boring stretches of gameplay. The look of the game is very dark, it is set in england which is perpetually in the middle of a light shower. What other country in the world could have bred the Smiths or Morrissey for that matter.
Bad: The aliens have 3 dieing animations. And every “normal” guy you come across takes 2 hits to stop, they then go down in the same manner, on bended knee, then get up and die in 3 ways. Sometimes if you toss a grenade they fly away. The story is told from a past-tense perspective which was interesting while the gameplay was interesting, it just started to drain on me. Ok. Go into a spire base, kill aliens, turn a lever, run out. Hello halo, half life and killzone. There’s also a disturbing lack of ammo for the guns that are not the main gun’s. Your alien blaster, the bullseye and rifle have considerable amount of ammo available while the gun in the picture below and mentioned above has virtually none.
Ugly There are no trophy’s for those that enjoy the achievement type system sony has. It was too late in the development to put it in. It’s in Resistance 2 though. The ability to switch between guns on the fly stinks. I’m often left having to press the direction of the gun I want on the D pad a few times to select the gun I desire.
More World of Warcraft Transportation Changes
From Blizzard.
Updates by me in bold
Movement Speed Training By Class
Druid
* Travel Form: Requires level 16 (down from 30)
* Flight Form: Requires level 60 (150% flight speed) (up from 60%)
* Swift Flight Form: Requires level 70 (down from 71)
Hunter
* Aspect of the Cheetah: Requires level 16 (down from 20)
Shaman
* Ghost Wolf: Requires level 16 (down from 20)
No change other than to specify that you can in fact get class mounts at the levels that you update your riding skill.
Paladin
* Warhorse: Requires level 20
* Charger: Requires level 40
Warlock
* Felsteed: Requires level 20
* Dreadsteed: Requires level 40
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