Viral Video Game Blog

Screen Shots for Isle of Conquest

Some new screen shots have been leaked for the Isle of Conquest Battleground. One is of the bg itself and one of the extension to the map. The map is really worrysome to me. There’s forever that “honor farming” that goes on and since the map is so vast, are we going to see a repeat of AV? I think more than likely. At least after the first month when the “newness” wears off and people start complaining. I do in fact like the objectives that are being added and I’m one of the few in favor of vehicle combat. I’m going to take a shot in the dark and say the alliance side is the blue, duh right? So the imbalance of the map right off the bat is whatever is that place on the right side. The trip to it is equally as fast for the horde side as it is alliance. Yet the i’m going to guess machine shop in near the horde base is equally as close to them but much further than the alliance. The alliance’s, i’m going to guess machine shop again, is in front of the horde base. So much for equal sides. I was thinking of resubbing to check this out but, it’s crack as we all know. And I may just be trippin’ on serious stuff. I haven’t even played the bg so who knows what the kiddies will do to it.

The images are too big for displaying so I’ll just put down some links.

June 25, 2009 Posted by | Normal Stuffs | , , , , , | Comments Off on Screen Shots for Isle of Conquest

GBU Tomb Raider: Underworld

If there is one thing I like just as much as zombies its Vikings.  Which is understandably weird since I’m a Scotch Irish Englishman, which basically means I fight with myself a lot.  So understandably Tomb Raider Underworld set off my Viking alarm almost as hard as VIKING did.  And if you haven’t played Viking I’ll be reviewing that one next week.  So here we go Lara Croft’s 8th time in a video game and one of the better Tomb Raiders.


GOOD:  If crystal Dynamics hit Tomb Raider legend out of the park this pitch they hit off the planet.  The game play was intense.  Shoot a chip off a wall in the maze level to mark which way you are going and how to get back.  The environment is your biggest foe in this game, in fact only two levels where your racing against time to stop the bad guys all while being shot at.  And really the only shooting is in the initial phase of the levels.  The motorcycle levels include puzzles that you need the motorcycle to solve.  Plus it is really fun to ride around on a motorcycle through ancient ruins and up walls and over huge gaping chasms.  The storyline shores up some of the loose ends created in the Legend and Anniversary titles allowing the player to finally get a full picture of what has been happening to Lara and her family.  Also the story of Ragnarok, Mjolnir, and Valhalla are intertwined into the storyline to offer a bit more depth to the puzzles and their meaning.

BAD:  As with most Tomb Raider games of this caliber it was entirely too short, however it was still gripping and kept me entertained for hours on end.

UGLY:  The ending looks like the end of the Tomb Raider storyline, however hopefully Crystal Dynamics will bring a new story line to this franchise and allow the die hard fans such as myself to continue playing these amazing puzzle action games.

June 25, 2009 Posted by | Normal Stuffs | , , , , , | Comments Off on GBU Tomb Raider: Underworld

Reminder-Fallout 3:Point Lookout DLC is out

In case the Fallout 3 hounds forgot, Point Lookout dropped this past tuesday for Xbox360 and PC. Regular rules apply, 800 MS points(or 10 bux) weighing in at about 500 megs or so. I got my download on last night, so when I get more time…..well, Fallout 3 will destroy it 🙂 Looks to be doing solid on the metacritic at 83 atm, and thank the lawd, doesn’t seem to have the problems the last 2 pieces of DLC had when they launched.

June 25, 2009 Posted by | Normal Stuffs | , , , , , | Comments Off on Reminder-Fallout 3:Point Lookout DLC is out

GBU game review for Ninja Gaiden Sigma (PS3)

Proving that 3rd party exclusives are hardly exclusive anymore, an updated version of the then exclusive Xbox360 game, Ninja Gaiden II(notice that ‘Only on Xbox360’ badge?), was announced this past E3 for the PS3, in Sigma form. Meaning there will probably be updated levels, weapons, modes, etc. Ninja Gaiden came out for the Xbox1 back in ’04, then remade as Ninja Gaiden Sigma for the PS3’s launch in 06′ with those mentioned enhancements.

The Good – Awesome, fast paced hack-n-slash gameplay that really rewards the player for learning it’s deep combo system, button mashers beware, this game will not forgive amateurs. Deep upgrade system for weapons and powers. Beautiful 1080p graphics that run at a silky smooth 60 frames per second, sure it’s an update to a last gen game, but man is it pleasing to the eye.

The Bad – Notorious for it’s brutal difficulty level, I’m not kidding, I’m sure this game was the cause for many broken xbox controllers 5yrs ago. As I stated in the good, if you learn the system you can get through it, till I got near the end, my PS3 controller almost took flight! So I had to quit. Storyline is typical japanese style action fantasy, which means it doesn’t make much sense. First you’re fighting on a zeppellin, then in a casino, then underground against a dinosaur skeleton, wait, how’d we get here again? LOL

The Ugly – The boobie physics of the main female character, seriously, they don’t stop swaying or jiggling, it’s just weird.

June 25, 2009 Posted by | Good Bad and the Ugly - Game Reviews | , , , , , | Comments Off on GBU game review for Ninja Gaiden Sigma (PS3)