Viral Video Game Blog

Some Halo Reach details!

As I spoke of on our last podcast(or was it the one before?), I did some reading on that Game Informer issue that had some preview details. Hopefully I summarized  it well enough for you kiddies.  Also, enjoy some new screenshots from Kotaku.
So yeah, Halo Reach….is a prequel leading up to the series we’ve come to love. Instead of being the lone Master Chief, there’ll be a squad of Spartans this time around. It should be a new feel since you’ve got a crew of badasses and not just one. You got your rookie, the leader, a female spartan who’s second in command, the heavy weapons specialist, the stealthy cat, and of course the sniper. The planet the game takes place on, Reach, is said to feel lived in and detailed…so you really get a feel for when the downfall happens. The inevitable attack of the Covenant.
Reach is supposed to take on a darker tone overall, the Covenant won’t have the their humorous nature that we’re accustomed too…they’re gonna feel like a spooky threat. One of the new enemies, Skirmishers, are related to the jackals, but these guys are supposed to be very deadly, cunning ,attack in packs and will flank. The Elites finally make a comeback, while I like the recent Halos and Brutes being a fair main enemy, there’s something about fighting those Elites back in the day that really brought the hype.
The health system is gonna be like the first Halo, shield, a separate health bar, and having to find health packs. What would a new Halo be without a refresher in the weapons category, the Designated Marksman Rifle(DMR) is a cross between the sniper and battle rifles. Not only is it a headshot-o-matic at long range, it should hold it’s own at medium range. The sniper, assault rifle, and magnum pistol all make comebacks, modeled alot closer to their first game iterations. On the Covenant side of things there’s a new needle rifle, which is a mid-range headshot weapon, it acts like the needler but more flexible and accurate.Three continuous shots at a time can combine and explode, sounds like fun. The usual covenant weapons make their returns as well. One more thing, we’re back to the two original grenades, the frag and plasma if memory serves me right.
While battling should be as intense as we’re used to, or even more so, they’ll be a new stealth element….you ever sneak up behind a covenant and give him the ol melee? It’s incredibly satisfying, only that it alerts all his partners around usually…now you can sneak up, stab them from behind, all while no one notices. Armor abilities, another new addition, will give you a temporary perk when you decide to use it, everybody can hold only one at a time. What kind of perks you ask? High speed sprint for short periods, active camouflage which makes you predator invisible for a short time. There’s probably others, what’s cool about these is, once they run out, you just have to wait for them to recharge to use them again instead of ‘one time and done’ style of the past.
And lastly, the graphics engine….while ODST still looked damn good and all that, it was showing it’s age. This time not only will things look better in the Halo universe, but one of the big promises are that alot more things are gonna be happening onscreen, really driving home the epic gameplay and feel. Man I can’t wait 🙂

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January 20, 2010 - Posted by | Normal Stuffs | , , , ,

2 Comments

  1. Sounds like metal gear solid and halo got together for some hot love and made a game. lol. =0

    Comment by lurkerbelow | January 20, 2010

  2. Gears of war and halo club mash up??

    HAHAH! YES

    Multiplayer better allow for at least four in a squad. That would be KILLER!

    Comment by atomiczombie79 | January 23, 2010


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