Joystiq reported on a quote by Bethesda’s Todd Howard during a speech at Quakecon, “We are working on our next big game but we are not talking about it.” Don’t look for a new Elder Scrolls game in the near future; Howard said there are no current plans for an “Elder Scrolls 5.” As far as an Elder Scrolls based MMO, he said in jest, “There’s always a chance.” We’re huge Bethesda fans ’round these parts, especially of Oblivion(Elders Scrolls 4), but myself personally, am not big on the MMO persuasion….and if I were serious about getting into one, I’d probably be jumping on that WOW train, but that’s just me.
I spent a chill saturday afternoon taking care of the last of the Fallout 3 DLC(according to Bethesda, but again, they say never say never). If I gotta place this on a quality scale, here goes, best on top of course…
1. Broken Steel
2. Point Lookout
3. tie-The Pitt/Mothership Zeta
4. Operation Anchorage
…I played through it on the Xbox360, it’s also available on PC, and somewhere down the line it’ll be on the PS3…anyways, here’s my thoughts.
The Good – As usual, I’m happy with any DLC in the Fallout 3 universe that shows me some new surroundings, in this case, on board an alien spacecraft. You get to meet up with some new characters from different places in time that were abducted just like you. Audio logs strewn about the ship offer an interesting perspective on what your alien enemies really want, sometimes with hilarious results. You get access to a nice little group of alien weapons that are fairly powerful, and there’s plenty of drops on those as well. New aid items like alien biogel that can be modified so you’re patched up with 150HP(!), even better alien epoxy, repairs whatever weapon you have equipped(I haven’t tried it on earth weapons though). Some of the aliens offer a little challenge to take down, which is nice, especially when you’re at level 30. Some of the objectives are pretty cool and unique, like walking on the outside of the ship, and deathrays(!). You can return back to the ship anytime after you’re done, in case you wanna pick up whatever you left behind. Overall, if you’re a Fallout 3 crackhead like me, it’s worth having, taking my quality scale into account of course.
The Bad – The quest line is pretty linear…and a bit repetitive at times. As usual a bit short, it took me about 5 hrs, sure that’s not bad on the gameplay value scale, but on the Fallout 3 scale….maybe I’m just spoiled by the regular game :). There’s not much variety to the enemies, aliens, aliens with helmets, aliens with shields (ho hum).
The Ugly – The voice acting of the little girl you meet up with, she’s like a bad anime voice….you know, older person trying to sound young, that’s just weird to me.
Coming out in 2006, seems so long ago, but really only 3 years, this gem still stands as one, or depending on who you talk to at the best RPG for the Xbox360. The game is a continuation of a long history within the Elder Scrolls series hence the IV. Most people call it Oblivion though.
Good: The first thing that jumps out at you (especially to newcomers of the Xbox Hd experience) is the depth of graphics. You can visually stand on top of a mountain and see the Main Castle off in the distance and wonderfully detailed. Apart from say Halo’s Rings, this hasen’t really been present in a game. The tree are lush, bushes, bushy, and rocks. Well. Hard? I’m kidding, they look great. The story is a open ended one where you can choose to the Main Chain or any number of the side chains. The game is essentially broken into 6 Main Stories. 4 “guild” stories, the Main Chain and the Chain that comes from the arena. The guild stories consister of the Warriors Guild, The Dark Brotherhood, The Theives Guild and the Mages Guild. I made a beeline for the mages. What makes these so great and what World of Warcraft should introduce for their classes is a set of quests specific to these Guilds. For example the Warriors Guild has you battling People who are holding up trade for a Town and The Dark Brotherhood involves killing Vampires. The arena quest chain is a series of quests battling champions of the Kingdom. All this occurs and gives your character armor and rewards that also give XP to level. Leveling up is a bit similar but also different from the other 500 pound Gorilla. You level up based on doing actions. If you run a lot, you gain running skills. Swimming, jumping, attacking. You name it. There are also points you can dump into any one of you skills like Strength or Mana. Think of a jazzed up Fallout 3. All of that combined means you can turn your character into any type of witchalock you want. I was a warrior mage that could also heal. Call me Never Dies.
Bad: I’ve heard complaints about the bad voice acting or reused voice acting. You’ll notice it right away, and any gamer knows why this occurs. Audio takes up insane amounts of space and on a disk there is a finite amount of data available. So just deal with it. So what if they use the same voice acting? For all the character creation options there seems to be a certain set of facial features for NPC’s. You’d think there would be more variation but it’s not awful. As you create your own Character you’ll be given an amazing set of tools to create one from a mix of races and sex’s.
Ugly: None. I’m not lieing. This game Is pretty fantastic go buy it.
MTV Multiplayer Blog has put up a mini interview with one of the main guys behind the latest DLC, Mothership Zeta. Here’s some deets!
“Mothership Zeta is full of the most high tech weaponry in the game. It includes a Shock Baton for melee fighters, multiple new firearms including an Alien Atomizer, a pistol, and the Alien Disintegrator, a new rifle. There’s also a new grenade type, a Cryo Grenade, which freezes enemies for a short period of time. On top of that there are new unique weapons, and a new heavy weapon.”
And some on it’s mission specific perk, “Xenotech Expert.”
“It increases the damage you do with alien weapons, including the Alien Blaster if the player had found that in the wasteland.”
No level cap increase though….it’s all good, I’m still messin with ‘Point Lookout’, there’s as much in the way of side quests as there are the main quest. Hopefully ‘Mothership Zeta’ will give me the same enjoyment. I’m confident that Bethesda will come through 🙂
Just when we thought Bethesda was done with Fallout 3 DLC, they go and announce more, we don’t mind 🙂 Point Lookout was released on 6/23/09 for Xbox360 and PC. The PS3 version should be out later this year.
The Good – More Fallout 3, takes place in Maryland, new locales such as swamps and woods freshen up the scenery once again. Feels like a natural extension to the Fallout 3 world, not just an enclosed area like The Pitt was. New enemies reminiscent of the baddies in The Hills Have Eyes and Wrong Turn, are challenging and bring a sense of creepiness in the beginning. Really cool moment that I can’t describe, it would be spoiling to my fellow Fallout3 freaks 🙂 Going back later on, there’s a bunch of side quests that probably equal the amount of gameplay that the main quest delivers, that made this DLC extra fun and my 2nd fav of the Fallout 3 stuff(#1 being Broken Steel).
The Bad – Keeping in line with the other pieces of DLC, feels way too short, definitely could’ve used more quests. More drab than the regular wasteland, lots of fog. While the quests are fun as usual, I didn’t feel that the stories associated with them were that interesting. Main quest tries to throw in conflict that doesn’t affect your karma in any way, and is ultimately pointless no matter which side you choose. The loot here is the weakest of the DLC bunch, the big ‘prize’ at the end, while powerful, is just ‘meh’ on the cool scale.
The Ugly – Storing the DLC on my old 20GB hard drive…..what a pain to clear stuff to make enough room for it and room for the Fallout 3 game, cuz, well….I hate the loud sound of the 360 spinning the disc, so I install.
Publisher Bethesda, who we heart very much, has finally showed off their latest offering, Brink. It’s a futuristic first person shooter with RPG elements, some parkour stuff, and an open ended mission structure. This bad boy sounds a bit complex, I 1st came across it on this joystiq post, then kotaku which they sum up as “think Team Fortress 2, Mirror’s Edge and Fallout 3”, but they go much more in-depth, so please check out their post on what could potentially be Bethesda’s next hit.
Bethesda, one of our favorite Game Developers, Makers of the Obvilion and Fallout 3 franchise have announced a new IP called “Brink”. There is a trailer on their site. Some future looking city scape, ala Mass Effect, an amazingly well detailed Eye that pans out to the side of a face. Hmm.So, we’ve got Obvilion a Fantasy Midieval RPG, Fallout 3 a post apoloyptic RPG, next up..Space RPG? There is Mass Effect as I already mentioned but…Your guess is as good as mine. We present: Brink the game!
So our wonderkid Mr Rivera hasen’t been to the Alien Crash Site in fallout 3 yet. So i’m going to be nice and post it here! It’s west of the greener pastures disposal site and north of the MDPL Power Station. If you havent been to the green pastures disposal site to pick up the bobblehead – Agility. Do it. There’s no way to tell yet if this is part of the 5th DLC Mothership Zeta, but it’s possible! Bethesda alludes to it otherwise “In Mothership Zeta the aliens have returned and they are pissed. The mothership answers the distress call sent out by the alien ship at the Alien Crash Site and abducts the player, making the whole DLC take place on board of the alien ship”. I’m sure they’ll just work it into the story. Oh and fyi Point Lookout is the 4th dlc. Here’s a sweet picture of what looks to be some wetlands country!?
Here’s a picture for the location.
*this post was intentionally done with all caps to emphasize the seriousness off aforementioned robots this message will delete in..3…2…1…..*
Jamie asked about this on his last post….I should’ve threw it up when it was announced, but I was waiting for more info…..but umm, yeah…Fallout:New Vegas coming out 2010. It’s said to still be an RPG(suhweet), not being developed by Bethesda though(but published by them it seems)….I’m an Oblivion/Fallout 3 ho, so I’m a little sketchy on it. Obsidian Entertainment is developing it, and part of their founding group were original Fallout devs, so I look forward to seeing what they come up with.
From bethesda we’ll be getting the last? Am I right there fallout 3 fansupreme rich? So, yeah. I’ll be jumping on and rocking all the DLC in one wonder full fallout3 gorging. They seemed to have interviewed with everyone but >US<. C’mon. We ❤ you bethesda. Gimmie some love.