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The Horror Corner – Resident Evil Afterlife

So now we’re on our 4th Resident Evil movie….already?!? Yes peoples, the love-hate relationship continues with the geek masses out there. As in they love to hate these flicks. I don’t fall into that camp. I like them for what they are, mindless popcorn entertainment with some really cool action thrown in for good measure. I don’t go in expecting the Godfather over here. I guess some cats are pissed that these movies involve horror elements, but they’re really action flix…..and said cats want horror.

As far as the games are concerned, Resident Evil hasn’t really been scary since part 3 and/or Code:Veronica. I’ve seen reviews that knock the story, or lack thereof. But really, can someone explain to me one of the fuckin Resident Evil storylines and keep a straight face?? I love those games, but those stories are about as wacky and nonsensical as can be. So fellow geeks, please don’t sit there all high and mighty and expect the movies to fix that problem. What the movies have done though, is take elements from the games and weave them into it’s own, entity, if you will.

So here we have the story of Alice, played by the very fine Milla Jovovich, continuing where the last movie left off. She was the Umbrella experiment that fought back….and wants to get revenge on the corporation that’s killed most of the world with their zombie infection. Exhilarating action opens the flick as she rolls through with her clone army that they teased from the last flick. Albert Wesker showing up as public enemy no. 1, makes sure things don’t go smoothly. A series of other things happen, blah blah blah, then Alice goes to find her friends from before, comes across a new set of survivors locked in an office building. Eventually shit hits the fan. There’s a big battle, another cliffhanger confirming another sequel and it’s all gravy. Sure there’s story, but it’s light…..and that’s okay. The movie was fun.

This one take elements straight out of RE5, continuing the meld of game with their own movie. Special effects were good, the 3D was better, all around a good package for dumb entertainment with some okay zombie stuff in the soup. The 1st RE movie is semi-respected in some circles, 2nd is well hated(not by me though), the 3rd brought some of that semi-respect back…..I’d say this movie ranks with the 3rd flick in quality. Overall, it’s fun, looks good, and has some slick action sequences. Works for me.

September 17, 2010 Posted by | The Horror Corner | , , , , , , , , | 1 Comment

GBU Game Review for Mafia II (PC)

Also on Xbox360 and PS3. I played it on PC cuz I’ve got a pretty sweet rig and the graphics on this bad boy look way better than the console versions. I give it a 7/10. A high 7 though, I wanna give it an 8, but the flaws are just a touch too heavy.

The Good – If you dig your games with a heavy Godfather/Goodfellas flavor, here you have it. A fully realized, nicely detailed world set in a 40s-50s New York like city. You play as Vito, a guy just out of the war and ready to work his way up in the mob world since “the working man is a sucker”. The gameplay is very much like a GTA, 3rd person everything, on foot, driving, that sort of thing. You take on missions of that type of variety as well…..drive so-n-so here and there, go kill this guy, go rob this place, and so on. It’s not the most original, but the gameplay overall is just fun enough to make you wanna finish the storyline.

The storyline is the star of this show, and the way it’s told as well. Heavy cut scenes before and after every mission, it’s all interesting stuff. It’s almost like an interactive movie, the dialog and voice acting are all up to snuff. If you like the way the Sopranos characters talk, you’ll be at home here. Presentation and whatnot are all top notch, radio stations in the cars play music of the time, all good stuff, and the game’s orchestral score kept me in the feel of things. Some missions have a bit of branching, meaning you can go about completing stuff in different ways.

The Bad – Sadly, there’s plenty of that here….first off, this may not be a bad thing to some people, but the game is painfully linear. Here you have a huge open world, highly detailed and all that good stuff….but….you really only have your missions to worry about. You wake up, go here, do that, go back home to finish the chapter then wake up to do it all over again. No real side activities, no doing things out of order, etc. While the shooting action can be fun, sometimes there’s just way too much of it, and you better take cover, because if you don’t, you will die….ALOT. That’s not fun. Way too much driving…..I love my driving in games, and I get it when it comes to open world games, but c’mon. When there’s really nothing to do between point A and B, driving sections should be short. Oh yeah, checkpoints, during big shootouts, blow.

The Ugly – Aww man, the ending. It is pretty unfulfilling….you would think with the cinematic quality of everything, the end would be epic. Instead of going out with a bang, it’s more of a fart :-\

GBU Game Review for Mafia II (PC)

September 10, 2010 Posted by | Good Bad and the Ugly - Game Reviews | , , , , , , , , , , | Comments Off on GBU Game Review for Mafia II (PC)