Viral Video Game Blog

The honest truth about Final Fantasy XI

I found out that the complete collection of FFXI is available on Steam for $10. What follows are my opinions based on my experiences with the game and its effects on a friend of mine.

(11:50:28 PM) surrealcatalyst: And good god, that’s such a fucking trap
(11:50:37 PM) surrealcatalyst: $10 for FFXI complete on Steam
(11:51:07 PM) surrealcatalyst: That game is part of a series of retaliation attacks for Hiroshima and Nagasakai.
(11:53:25 PM) surrealcatalyst: That game is a syphillis-laden cheese grater sized so that Japanese dicks pass harmlessly through it
(11:53:36 PM) surrealcatalyst: And the Japanese have a fun game of goading foreigners into sticking their dicks in it.
(11:53:58 PM) surrealcatalyst: I had a friend fail out of school playing that game
(11:54:07 PM) surrealcatalyst: Then not move out of the dorm after failing out
(11:54:12 PM) surrealcatalyst: And not tell his parents that he failed out
(11:54:26 PM) surrealcatalyst: While accumulating 375+ character levels in FFXI.
(11:56:34 PM) surrealcatalyst: WoW hasn’t even done that to people I know.

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October 4, 2010 Posted by | Normal Stuffs | , , , , , , , , | Comments Off on The honest truth about Final Fantasy XI

World of Warcraft: Worn out, used up

Ashen's first time killing Ragnaros in MC

Where’s the fun in Massively Multiplayer when you’ve lost the tolerance for the masses, and can’t find yourself a single other player to spend time with in the game?

I started playing WoW on Christmas Day 2004.  My friends from home, along with all of my suitemates at college had all purchased the game at roughly the same time.  At that time, I bounced between a few servers, both Alliance and Horde, to find out where I was going to play.

I settled on the Arthas server, along with two suitemates and a close friend, despite my roommate playing on Durotan.  We formed our own guild and leveled to 60 over the next 5-6 months, having fun and spending numerous sleepless nights playing the game.

Some time after hitting 60, my friends’ interest in the game tapered off.  I left the guild we had formed and found my way into a group of guilds that ran raid content together.  For several months, I raided Molten Core and Onyxia’s Lair with this alliance of guilds, until the more hardcore among us grew tired of the more casual players who weren’t mirroring our efforts.

In January 2006, those hardcore members of our alliance formed our new guild (with its appropriately angsty and reflective name) – Ashen : The Brotherhood of the Fallen.  I would find myself playing and raiding with Ashen nonstop for the next 7 months, failing three courses in college and quitting a part time job at Staples to do so.

Ashen was a playing experience I have never matched in more than 5 years of playing this game.  At the time, it was considered an arduous task to assemble 40 players on a single night per week to raid, let alone form a guild of fewer than 50 players capable of fielding a 40-man raid on three set nights per week.  The members of Ashen had an incomprehensible dedication and focus to our raiding, and in those 7 months, we powered through our three roadblock bosses in Molten Core (Golemagg, Majordomo and Ragnaros) and reduced Onyxia to farm status, as well as powering through Blackwing Lair.

I sometimes take off the rose-tinted glasses and reflect upon the people I raided with – vaguely familiar names that occasionally sprinkle my Facebook feed, dormant names on instant messenger friends lists.  Some of them really were great people, and passed for a reasonable online definition of ‘friends.’  Others, however, were the same blatantly annoying personalities that I hate to see yelling out in trade chat, or spouting overused catchphrases in comments sections online (often using ‘lol’ as punctuation).

It’s the latter category that I’ve long since outgrown.  As I’ve grown older, I’ve lost my ability to cope with and overlook that mentality in any theater.  Whether it be online gaming, blog comments, Facebook comments, casual conversation – I can’t stand attention whoring and half-assed attempts to be, for lack of a better term, the class clown.

Unfortunately, those people are the loud minority (or are they a majority?) of online gamers.  One simply needs to watch the brilliant documentary Second Skin (which is available for instant streaming on Netflix at the moment) and see the stereotypical online gamer in action (or would that be inaction?)  This is the representation of the 12+ million WoW players in the world.  No one tells stories or remembers how normal a WoW player they knew was.

I am part of a lost faction of online gamers.  The silent thinkers.  Social gamers with the self-control to only speak when they have something to say.  Granted, I have plenty to say, but I’ve seen what my audience looks like.  I know the audience won’t respond.  I know my words will simply be cast out to an ocean of ignorance and self-importance, so I say nothing.

WoW is my personal hell.  A social player surrounded by thousands of other players, yet the vast majority I have encountered have not been worth my time.  I’m a gamer from a simpler time, where a player with the right attitude was more important than their character’s equipment.  Better gear drops all the time.  Terrible players don’t necessarily get better.

I enjoy raiding, but I’m not an eager young 20-year-old raider anymore.  I’m older, wiser, and quite frankly – tired.  I don’t have the patience to live in the modern ‘raid scene’, where no one cares to find a group of people they enjoy playing with.  Instead, my desire to see complex encounters and the aspect of the game I find the most fun is met with, “OMG WTF LINK 9000+ GS and ACHIEV, NUB!”

So instead, here I sit nearly 6 years later.  Experienced in nearly all aspects of the game, 5 characters at the max level, and no method to take any of them further without subjecting myself to the tedium of the majority attitude toward endgame content.  So how about it, Arthas?  Is there any intelligent life left out there?

September 28, 2010 Posted by | Normal Stuffs | , , , , , , , , , | 5 Comments

Star Wars The Old Republic reveals Smuggler Class

Hahn solo fanbois, look out. A new guy’s in town. Bioware released a little bit of information along with videos and screen shots. Their combat tatics are listed below! SO, I’ll make the wow comparison leap. A rogue with engineering. Could be cool! Blow stuff up with blasters. pew pew pew pew. I’m already dreaming.

Combat Tactics
“The Smuggler’s approach to fighting is guileful and improvisational. Preferring to tip the odds in their favor from the start, Smugglers often rely on the element of surprise, using stealth and trickery to catch opponents off guard. Despite the sly tactics, they are more than capable of holding their own in a fair fight. Fast on the draw and a crack shot with a blaster, Smugglers tend to shoot first and be the last ones standing.”

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June 13, 2009 Posted by | Normal Stuffs | , , | Comments Off on Star Wars The Old Republic reveals Smuggler Class

Star Wars Republic Dev Interview and Brink too!

Go Go Giant Bomb. Giant Bomb got a chance to interview some of the developers for Star Wars: The Old republic. It’s safe to say we don’t really learn anything from them. Lets see some gameplay for this already.

They also Interviewed the creative director for Brink. So yeah, lots of details about the story for the game. It’s a new FPS as we know, and they say it’s a “class” based system. Curious. Then the next weird thing is that the company will intervene into your game and direct you to play online. Now it could just be a prompt and probably will, the man hours for that is insane, but uh. Creepy. So the story is basically a futuristic world gone wrong. Utopia gone wild Y’ALL. Also someone tell this dude to not drink coffee, he’s on overdrive. Peter Molyneux eat your heart out.

June 9, 2009 Posted by | Normal Stuffs | , , , , , | Comments Off on Star Wars Republic Dev Interview and Brink too!

Warhammer Land of Dead

Mythic has released some more info on the new RVR zone, Land of the Dead. And a new grab bag Q+A whatever that means. I never played Warhammer, nor do I exactly intend to after my interesting match up with another Fantasy Based MMO, but this game does look good. There seems to be a lot of love invested in the game, if it somehow holds up through it’s well reported bugs maybe? I remember many forum posters saying “WOW” was Waiting on Warhammer and yet one of many reasons why you should never believe what you read on the forums as what the “company” is thinking too. In my humble opinion Blizzard just looks at the forums to see the Bugs people find in game under the guise that they “listen” to the fans.

June 8, 2009 Posted by | Normal Stuffs | , , , , | Comments Off on Warhammer Land of Dead

New Tauren Druid form released, cat form

Blizzard put up it’s 3rd installment of changes to the graphics for druid forms. Below you’ll find the pictures. I’m having trouble deciding which one I like the most. Lower right is pretty cool. I can see that being the more “girl” texture and the left ones being more male. That’s just my .02! I love these changes. Really well done!

druid3druid4

June 2, 2009 Posted by | Normal Stuffs | , , , , , , , | Comments Off on New Tauren Druid form released, cat form

Patch 3.1.3 live today

Here’s a full list of patch notes from blizzard for patch 3.1.3

Below you will find the patch notes for the next minor content patch. As we do not intend to release this patch on the public test realms, we thought we’d share the notes with you ahead of time. Please be aware that these changes are subject to revision until the patch is officially released.

World of Warcraft Client Patch 3.1.3

Death Knight
* Frost Presence: Armor bonus is now 60% down from 80%.

Druid

* Improved Barkskin: This talent now also grants 80/160% additional armor while in Travel Form or not shapeshifted.
* Improved Tree of Life: The armor bonus to Tree of Life Form from this talent has been reduced to 67/133/200% bonus armor.

Hunter

* Hunter’s Mark: The ranged attack power bonus from this ability has been increased from 300 to 500.
* Master Marksman: This talent now also decreases the cost of Aimed Shot and Chimera Shot by 5/10/15/20/25%.

Paladin

* Eye For An Eye: This talent now deals 5/10% of the critical strike damage taken by the paladin back at the attacker.
* Hand of Freedom: The base duration of this buff has been reduced from 10 seconds to 6 seconds.

Rogue

* Overkill: Talent redesigned. Now increases energy regeneration by 30% while stealthed, and for 20 seconds after breaking stealth.

Warlock

* Chaos Bolt: This spell no longer ignores damage reduction effects of the target.

Warrior

* Blood Frenzy: This talent now provides 5/10% haste instead of 3/6%.
* Bloodthirst: Cooldown reduced from 5 seconds to 4 seconds, and rage cost reduced from 30 rage to 20 rage.
* Juggernaut: This talent now also increases the cooldown on Charge by 5 seconds.

Items

* Death Knight PvP Gauntlets: The chance to refresh a Frost Rune when casting Chains of Ice has been removed. When equipped, these gloves now generate 5 additional runic power whenever Chains of Ice is used.

Raids & Dungeons
Ulduar – Mimiron

* The flight time of Rocket Strikes has been increased, and Rocket Strikes will try to prefer players at range.
* The Leviathan Mk II component of the V-07-TR-0N will become stunned during Phase 4 when the VX-001 component begins to cast the P3Wx2 Laser Barrage ability.
* Proximity mines now deal less damage and have a lower duration. A small arming time has also been added so proximity mines will not immediately detonate on creation.


Bug Fixes

* Druid Tier 8 Balance Set: The 4-piece bonus no longer has its effect consumed by Starfire casts in progress when it triggers. The chance for the effect to be triggered has been reduced down to 8%, as it was originally inflated to compensate.
* Ice Layered Barrier: Upgraded to item level 232. In addition, the stats in the tooltip have been correctly adjusted to 78 spell power, 48 haste rating, 16 mana per 5 seconds, 52 Intellect, and 50 Stamina.
* Pulsing Spellshield: The stats listed in the tooltip for this item were incorrect and have been adjusted. This item provides 69 spell power, 34 haste rating, 42 critical strike rating, 45 intellect, and 45 stamina.

June 2, 2009 Posted by | Normal Stuffs | , , , , | Comments Off on Patch 3.1.3 live today

Star Wars Old Republic MMO trailer

Ahh E3. How sweet you are this year. Star Wars Old Republic, the new MMO the lovely folks from Bioware are working on, have released a new trailer.
Did you SEE the bounty hunter? Star Wars Galaxies eat your heart out. THIS is a trailer folks. What a day. And……I’m done.

Boom.

June 2, 2009 Posted by | Normal Stuffs | , , , , | Comments Off on Star Wars Old Republic MMO trailer

Nothing’s untouchable round here

I’m curious the amount of money dumped into games under the “MMORPG” category and if it could in fact bail out the US auto industry, stabilize the banks here AND cure the Swine Flu. Hellgate London anyone? Way I see it is some company exec plays wow, and we all have played let me just put that out there, and sees the volume of people paying 15.99 a month. They see all the problems in game “OMG NERF (Not your class)” “My class is the forgotten class in wow”, and think they can fix it. So, there’s this dude in bumblejunk mountain country (or Japan) standing up before his board of exec’s with graphic’s showing World Of Warcraft’s Success and he says WE like dogsledding..so lets make a MMO about it. And throw in a Night Elf or two. People seem to like them. I mean really do you see all the money wow is making!!

I present to you the silly thing that prompted this..

April 30, 2009 Posted by | Normal Stuffs | , , , , | Comments Off on Nothing’s untouchable round here