Who the fuck has time to learn how to Beatbox the Mario Theme.
the japanese are so weird.
Friday – Now there’s a Movie I wish I could go back and watch again for the first time. Somehow relive that feeling of being 21 all over again. At that time, it was friday, I had no job, and I didn’t have shit to do. So, after about 40,000 watchings of this movie, of which I can remember about 5 due to the copious amounts of ugz my ROOMATES WERE SMOKING – the movie has gotten a tad bit stale. The same with Half Baked, or even..gasp….Star Wars. The movies over time tend to lose their luster but, not in a bad way. Just..like..a relic of the past. I’m being a tad bit dramatic – I still laugh at the best of Friday videos on youtube and there is The Stone Roses debut album that almost 14 years later still sounds just as fresh as it did the first time I heard it. I can go back to that moment in time where it lives vividly in my memory and get that feeling all over again every single time. You know the bit where the drums kick in at 1:30. Man, that shit will always be epic in my mind. Here’s that shit live.
Any fuckin’ ways. I’m taking a long time to get to my point – as I usually do – my point is that I looked at the Fallout 3 case today and really longed for that moment where I realized that I was playing one beast of a game that would suck the next 80 hours of my life out of me. The moment I realized I’m an addict and Fallout 3 was my Dealer with the good stuff. I had no power over that plastic case and needed that FIX. I think myself along with 80% of the gamer population felt this moment with this game and knows exactly what I’m talking about without me having to refer to bullet points. So I won’t.
But, indulge me while I go back through what’s left of my mind mostly because i’d like to list here some games I’d love to go back and play for the first time. Here’s the Short List with my thoughts.
1. Fallout 3 (duh)
2. Sim City 2000 – I remember the feeling of the fucking chair because my ass was parked to it for an entire summer. I think this was one of the contributing factors to the decline of my Sporting Life but, so be it. It was a great game and my City’s were the Envy of ANY EMPIRE.
3. Railroad Tycoon 2 – I mostly remember the bucketloads of Chocolate Chip Cookie dough icecream in my first real apartment in college that I ate while playing this game. It was a pretty weird time – hence the copious amounts of Ice Cream – in the middle of winter mind you – but this was one of those things that stuck out. It felt good building something successful. Little did I know that i was doing that to my own career. Who would have guessed in the power of the Sub-Conscious mind.
4. Legend of Zelda a link to the Past – My memory of this game is MEGA hazy as I was 12 at the time of this games release but I played the fuck out of it. It was the first game we got for the SNES. Yeah, I know no mario. Odd right? I love RPG’s what can I say. And it was also the time I got my first TV. A 10 inch RCA that I JUST THREW OUT LAST YEAR. Can you believe that shit. Yes. I hold onto crap. Anyways… Man…I loved the box art, and the smell of the box. I loved the music from the start. and..what’s this? RAIN? SO COOOOOOOL. I’m sure Rich can point out the very first game where rain was used but this was my first game I really remember it being so effective at creating mood. It seemed so real and epic at the time. I was 12. Stop laughing.
So what games do you wish you could go back and play all over again with a fresh face? What games do you most want to experience all over again? I’m sure there are some Wowcrackheads that could easily name ONE game instantly. Just sayin’
I love that title so much. It’s so “Corporate” that I am barfing on my shoes as I write this. On the Real…I need to rant here for a short amount of time. I’m not exactly aware if issues are coming up due to this being a WordPress blog and thus me not having any ability to edit my pages Meta data, but we certainly have seen a decrease in overall traffic the past 2 months. And especially year on year. So here are the things we DO do to make sure our little spot on the innerwebs is fun.
We effectively use keywords.
We use them appropriately – so we put in xbox in xbox articles.
The titles of our articles are not awful.
We talk about a good amount of Games in the time that they are relevant.
The breadth of games we write about is pretty good. I will admit we don’t write much about old Nintendo Games enough and that’s my fault but that’s certainly not holding us back.
Maybe the video game blog’s market is too saturated? Maybe our site sucks. Maybe we don’t write enough – like Kotaku. Maybe we should start doing Video Reviews to bulk things up or bring back the Podcasts. Maybe I should migrate this site to someplace I can actually do my wizarding skills. Maybe we should write more about World of Warcraft (gag)? I don’t really know the answers. I can only say that I enjoy writing about Video Games and our Adventures with them so even if one person ping’d this site on a given day – I would still be happy.
Hey kiddo’s, it’s that time of year again. The time where our geeky selves get a taste of what’s on the way in the gaming world. The time where we get all giddy and squeal over cool trailers and the possibility of good games and stuff that should hopefully come out soon. Or get disappointed by it….Wii Music anyone? Ok, sorry Nintendo, that was cheap of me….but seriously….Wii Music?!? WTF were yall thinkin?!? You guys made up for it with Mario Galaxy 2 though, I’m lovin it 🙂 And on the honest side, it’s rare that I get disappointed by something I was blown away by at an E3. Now let’s see, what do I hope is gonna make a showing? Or not. I’m gonna stick to the big 3 on this. Off the domepiece 🙂
+ Halo Reach baby! Sure, multiplayer is cool for cats that are into it, but I wanna see some of that campaign. Since it’s supposed to be out in the fall, I don’t think an awesome trailer is outta the question.
+ Gears of War 3. This ain’t due till April of next year, but give us a taste MS. For realz.
+ Fable III. Yeah, I know I gotta get on part 2 and finish that jawn. But the possibilities of being a king and affecting the world around you, depending on your rule style? Should be interesting.
– Project Natal. Yeah, we’ve went over the cool possibilities of this, so far, unnamed, contraption. But I’m really not interested. After being burned by the Wii, I just don’t give a damn about motion control stuff too much. Besides, I don’t have the space to jump around my room just to do something a button press can accomplish…..Make me eat my words MS.
+ The Last Guardian. We’ve put up trailers and all that good stuff….just don’t know when it’s due. I’m praying for a fall release, c’mon Sony. Make it happen!…Or take your time till it’s right, I don’t want a broken game LOL.
+ Killzone 3. This just got announced. Won’t drop till next year, but I loved 2. It has it’s flaws though. Hopefully 3 is a smoother experience.
+ A new Jak & Daxter. This is just outta thin air, not even a hint if it’s being made, but those games were awesome on the PS2. The guys behind the awesome Uncharted games made them, so c’mon. Take what you learned there, and apply it here, should be good.
– Playstation Move. Like the Wii, but supposed to be better. See above. I know you guys want some of that soccer mom/senior citizen money that Nintendo gets, but stick to what you’re good at. Motion controls?…..zzzzzzz
+ New Zelda. Show me something that’s gonna excite me. I know I’m in the minority here, but the 3d Zelda’s just don’t do it for me….and Twilight Princess? Puts me to sleep man. I’m hoping for something awesome.
+ New console. No I don’t want a new Microsoft or Sony system yet. But Nintendo? Just gimme something that smooths out jaggies and displays in HD. Mario Galaxy 2 looks great, but it can look AMAZING. And make sure it’s cheap too!
– Vitality sensor? Add that to the list of peripherals I don’t care about. Who knows. Maybe they’ll do something cool with it *snicker*
3rd Party Stuff
+ Dead Space 2. I loved the first game. It looked gorgeous, sounded incredible, and really brought the creeps.
+ New Silent Hill. Konami announced a part 2 reboot. I guess sort of like they did with the last game. Which I thought kinda sucked…but this one’s in another developer’s hands. I’m hoping for the best.
+ Rock Band 3. I used to be nuts about the music genre. But the endless Guitar Heros and band specific games just made it boring. Maybe Harmonix will give us something to be excited about again….and I can dust off my plastic guitars 🙂
I was only gonna throw up an impressions of this. But at 30+ stars in, I think I’ve spent enough time on it to decide if it’s worth owning and therefore giving it a score. Heck, I’ve never finished Galaxy 1, but once I got my initial cluster of stars, I slowed down and only play once in a blue. I’m only at 51 stars in pt.1 and still love it as much as the day I picked it up. Galaxy deuce gets a 9/10 from me.
The Good – Everything you loved about Galaxy 1, is back and in most cases, better. This is 3D Mario platforming at it’s finest. Take the best parts of Mario 64, Sunshine, Galaxy 1…..and just take it a notch up. Seriously, there is so much to do in this game, it feels fresh every time I pick it up. Tons of power ups, tons of level themes, etc etc, brought together in such a cohesive way that numerous times I sat there and said, that is just awesome game design. Most of the time the control is as tight as can be, where I got kinda annoyed at the Wiimote control in the 1st game(only sometimes), they do a lot here that makes sense and it’s almost second nature while I’m playing.
Graphics….damn, why can’t every Wii game look like this, there’s something about colorful graphics with smart art direction that is so pleasing to the eye. Silky smooth framerate, new renditions of classic tunes, it’s all good here. Levels are huge, with smart checkpoints strewn about. Even some side scrolling style stuff, it just plays beautifully. Maybe alcohol’s affecting my memory, but I don’t remember the 1st game doing that. Yoshi! They also do the ol skool level map, which works and I like, I wasn’t a fan of the 1st game’s hub where you had to seek out where to go next…when you don’t play it for months on end, that gets annoying to have to search for the next level after coming back to it. Auto saves when you finish a level. Basically, if you have a Wii, then you should have this game too.
The Bad – Okay…we’ve said it before and we’ll continue to say it….water levels. So far, there hasn’t been alot of stuff where I had to go deep, and they’re not the worst levels ever or anything. But C’mon Son! You change the way I do things that feels like a step backwards for a brief moment, takes me out of the moment. It’s rare, but sometimes, say on the big tree slide(you’ll know when you get there), my last second jumps won’t register, which is mad frustrating. The fireflower power up, why’s it timed?? The jalapeno power up for Yoshi, makes him run fast….sorry, but an out of control Yoshi has never been fun.
The Ugly – Another thing we’ve said before and we’ll continue with…..this game is gorgeous, but good gawd….if the jaggies were cleaned up and shown in HD? Would be glorious. Seriously, to quote the guy on this week’s Giant Bombcast, even with the same assets. The graphics would just jump off the screen.
The guys at kotaku are reporting on the guy who was the first to leak New Super Mario Bros. Wii online. Nintendo found him cuz they were able to “employ the use of sophisticated technological forensics”….whatever. The pisser is that they’re ordering the guy to pay 1.3 mil “to compensate Nintendo for the loss of sales revenue caused by the individual’s actions.” Come on Nintendo, the effin game sold over 10 million copies, most games today are lucky to sell a tenth that amount. Sure, piracy is illegal blah blah blah….if they were hurtin, I’d understand a fine and all that, but this is outrageous. While I don’t share the same hate for the game as my partner-n-crime, he makes alot of good points that can’t be argued…this whole lawsuit business just might push it in that category for me though.
So a group of people got together and made their own independent film based on the Zelda games, called “The Hero of Time.” And it’s almost 2 hours long. Insane, right? This takes cosplay to a whole new level.
I can’t figure out how to embed the darn thing here, so you’ll just have to click the link. LINK! Get it!
After a 2 week vacation in mexico drinking Tequila, and doing all manner of rude things we are back! Joking. About the tequila. We get together and discuss some Sim City, Batman Arkham Asylum, Wii failures, and finish up with lots of Nintendo Holiday releases as part of our holiday release guide.We also finish up on Tru-Bloods not so great finale. Not that there’s anything WRONG with that. 28th_podcast
Here’s a little Nintendo DS number that was quite the industry darling, some heavy flaws are keeping it from keeping that status though. I wanna give it a 10 for it’s concept, but I gotta go with a 7 for the final execution.
The Good – Cute puzzler on the DS, when it works is quite addictive. Here’s the selling point, type in a word, as long as it’s not a copyright, vulgar or whatever, and bam, it shows up on the screen. Type in ‘low rider’, poof, there it is…..’minotaur’, there’s a monster….’god’…well, you get the idea. There are a ton of puzzles that range from simple, eg. kids are trick or treating, type in ‘candy’ and give it to them, you’ve beaten puzzle. Then there’s the ridiculously complex ones that involve doors, levers, etc….I won’t even try to describe the scenarios cuz they don’t make much sense. But it’s alot of fun…again, when things work. It’s a pretty amazing concept.
The Bad – Aww man, here we go….controls baby, when you get to the tough puzzles, they’re beyond weak. The stylus is used to move your character, type in the names of what you wanna use, drag and drop said items, etc. Now let that sink in, think of the small DS screens and all the troubles and conflicts that can arise, which do happen. Why they couldn’t just program the d-pad for movement like every other 2D game is beyond me. Your little guy is clumsy and sometimes just knocks over things you put in place when you click/drag for movement(he also auto jumps,blah), or you’ll click on the wrong thing, or….it…just…sux. While I’ve spent alot of time with the game and had a ton of fun, the harder the puzzles, the more pronounced these flaws become, which is a shame, this game deserves better.
The Ugly – The fact that this game probably won’t get the classic status that it should have cuz of it’s flaws. It’s been mentioned that it might come to other platforms, I’d love to see this on 360/PS3/PC, where I can use a keyboard for typing and a controller to move my guy and have precise movement…..I would give that a 10.
Looks like it peeps. The blogs like Kotaku are getting the same kinds of rumors and circular scans they got right before the recent PS3 and 360 price drops. It seems like it’s gonna be happening by the end of September, the same setup(Nintendo Wii with Wii Sports) will be dropping 50 bux, which puts it at a cool $199.99. Exciting? Well, keeping my douchebag quotient to a minimum, I CAN get an xbox360 arcade for the same price….just sayin…
Check out what one geeky crafter whipped up for her boyfriend’s birthday – a Mario Raccoon rug!
That’s 386 granny squares of pure nerdy flavor. “Enemyairship” from Craftster, we salute your crafty skills.
I got my copy on release date 7-26-09 (which includes a Wii Motion Plus), and man, people must be expecting this bad boy to SELL. I thought I would have a hard time finding it like most Nintendo products on release day, but stepping in to Target, it was obvious, this game is probably everywhere. Why? I didn’t have to go to the gaming section, a huge stack was sitting at the front of the checkout isles, you know, the impulse product spots….that’s just insane to me. But it must’ve worked cuz in the 5 min I stood around the stack, I saw no less than 3 people just picking it up for the heck of it, like “ooh look, it’s that new Wii Sports!”.
The Good – There’s 12 activities to choose from, swordplay, wakeboarding, frisbee, archery, baseketball, table tennis, golf, bowling, power cruising, canoeing, cycling, and air sports. The Wii Motion Plus works, and well, pretty much 1:1 movement is impressive. Swordplay will bring the kid out of you as every swipe, twist and turn is registered, cool stuff. Archery is pretty addictive, as is frisbee throwing. Graphics are simple, but pleasant, colorful and with a smooth framerate. The overall package is a ton of fun and shouldn’t be missed if you enjoyed the original Wii Sports.
The Bad – Sports like bowling and golf are carried over from the 1st game, not bad to me, but I feel if you’re gonna do that, carry them all over so I don’t have to pop in the old disc if I wanna play, say, baseball. Basketball is interesting, but the shooting was kinda spotty for me, not registering the movement about 40% of the time. I was never a big fan of the 1st golf, and this one won’t win me over either, especially when it keeps registering my swings with a curve when I’m trying to be as straight as possible, very frustrating. Only comes with 1 Wii Motion Plus, it should’ve been at least 2.
The Ugly – Finally getting the Wii motion technology we were promised from the start. Also, the price of a single Wii Motion Plus, is like 20bux, it really should be like 5 so everybody with a Wiimote can get it
This little game marries entertainment and education – and therefore is referred to as “edutainment.” How cute. Little brain teasers and exercises stimulate your thought processes and get the wheels turning again, but packaged in mini-game format so you don’t even realize you are … gasp … thinking. And since you’ve probably already wasted a few hours (and brain cells) playing your 360 or PS3, the games really do take a matter of minutes – combined. The idea is that you first set up a profile and run a brain age test to determine whether your responsiveness is that of, say, a perky and attentive teenager or a tired old grandpa. By completing a few exercises a day, you will hypothetically see improvements and reduce brain age.
Good: The puzzles are very simple to figure out, but challenging enough to give your brain a little workout. In this increasingly dumbed down world where even our cell phones have tip calculators (I’m not hating, I love this feature), we sometimes forget how to add anything larger than 2 + 2. It actually kind of feels good to challenge yourself.
The interface is user-friendly and makes great use of the DS capabilities. Most of the time you are writing on the screen with a stylis or speaking into the microphone. It works for either left or right handed folks. The host of the game, Dr. Ryuta Kawashima, is an actual neuroscientist whose avatar slips in for funny comments and tips on how to improve your cognitive thinking. One interesting tip I learned – knitting can actually help stimulate your brain waves.
My favorite feature of the game is actually one of the “bonus” levels they give you as a reward for logging in a certain number of days. There’s a simplified Tetris-like game called Virus Buster that is just the most addicting thing I’ve ever played. There’s also a Sodoku feature that you can play if you are so inclined. Personally, I’m not interested.
Over all I think this is the perfect game to throw in your purse (or whatever dudes carry) to play on the subway or while waiting for a table at a restaurant. It’s quick, easy, and fun.
Bad: If you really think that you’re going to get smarter by playing this game, then you’ll be disappointed. It may awaken your cognitive abilities or improve your memory somewhat, but I wouldn’t bank on lasting effects. I found that my interest dropped off after a few weeks, and I no longer log in on a daily basis to play.
It can get a bit repetitive, but that is kind of the point. You are supposed to get better at the different puzzles and track your progress. I imagine this would get real old after months of “training” (but then you could always buy the original Brain Age to mix it up).
Ugly: Nothing really. This is exactly what it presents itself to be – short, simple puzzles intended to make you think for a few minutes after zoning away at your desk job. Not earth-shattering, nor does it set out to be.
Rockstar Games just announced that their DS iteration on the GTA franchise, Chinatown Wars will be coming to the PSP this fall. It’ll be available on disc(UMD) as well as being downloadable from the Playstation Network. While the title seemed to be exclusive to the DS, sales apparently didn’t fare too well(hardcore games on a Nintendo system? Not too lucky), so I can only guess they wanna recoup some of the development cost. The title should be receiving graphical updates, maybe even looking as good as the PS2 games did. The last 2 GTA games on the PSP pretty much ran on the same engine and looked great, save for lower res textures and such. I played some of GTA:CW, and it’s pretty damn good if you’re a GTA fan, I’m excited to see it coming to PSP, but I’m gonna miss the cool touch screen stuff.
Sadly no EXACT date like most of the other games but that’s ok. Nintendo is pretty good about hitting release dates (srs). But here is a longish list of upcoming Nintendo Releases:
* The Legendary Starfy – June 7, 2009
* Fossil Fighters – Aug. 10, 2009
* Professor Layton and the Diabolical Box – Aug. 24, 2009
* Mario & Luigi: Bowser’s Inside Story – Fall 2009
* Pokémon Mystery Dungeon: Explorers of Sky – Fall 2009
* Style Savvy – Holiday 2009
* The Legend of Zelda: Spirit Tracks – Holiday 2009
* Glory of Heracles – 2010
* Golden Sun DS – 2010
* WarioWare D.I.Y. – TBD
* Picross 3D – TBD
* Mario vs. Donkey Kong: Minis March Again! – June 8, 2009
* Flipnote Studio – Summer 2009
* Crash-Course Domo – TBD
* Hard-Hat Domo – TBD
* Mario Calculator TBD
* Mario Clock TBD
* Pro-Putt Domo TBD
* Rock-n-Roll Domo TBD
* Six in One Translator (working title) – TBD
* White-Water Domo – TBD
Ahh Nintendo you and your LOVE of peripheral’s. I’m going to remain skeptical until I hear otherwise. Considering the laser pointer quality of the Wiimote I guess anything can be a upgrade but still. 40$ for me and no new game? Sure it’s the same price as another controller BUT, I already have a controller. Anyways, it’s out today June 8th.
If you’re a fan of late night television, and well-versed in classic video games, you may have noticed something interesting about Conan O’Brien’s new Tonight Show backdrop.
At first glance, the screen just seem like shades of blue and odd random shapes. A bit art nouveau. But a few eagle-eyed nerds (and I mean that with respect) realized that it is a darn close match to Super Mario Brothers.
LOL. If this wasn’t an intentional shout-out, then the game was surely the inspiration for the set designer. Maybe Conan has a covert deal with Nintendo to subliminally coax his viewers into buying a Wii 😉
I told a friend right before E3 started that Nintendo might show off some new Wii colors to keep things fresh, my reasoning, while it’s still the number 1 selling console, it’s not ‘OMG I can’t find it in stores’ level anymore. We knew there was more than 1 color before the Wii launched, it was only a matter of time. I was slightly right, on August 1st they’ll be releasing a black Wii in Japan, with peripherals to match(nunchuck, classic controller pro). In addition they will also be getting a red DSi July 11th, no word yet on when these bad boys will hit the states or elsewhere.
Hi, this is my first time posting to MCC, so introductions are in order. I’m Jessica, a.k.a. Baby Girl (lol) and NOT, by definition, a “gamer.” But I do like playing from time to time, and offer my reviews from a casual player’s perspective. So, without further ado…
I love the DS because most of the games aren’t a huge commitment, and usually aren’t too hard. Phantom Hourglass is my favorite DS game so far, combining fun interactive aspects, a cute storyline, and acceptable level of challenge.
Good: It’s Zelda! This game has all the familiar sound bites and graphics from previous editions (think along the lines of Wind Waker), and is immediately engaging. The casual gamer can pick it up with no prior knowledge of Zelda games, or games in general, and figure out the general gameplay. The boards are short enough that they don’t exasperate the player, but offer enough content on each level.
Without a doubt, Phantom Hourglass utilizes the interactive and innovative capabilities of the DS to the full extent. Most of the gameplay uses the stylus for action – whether moving Link or engaging in battle, or plotting a course for the boat to travel the different maps. There are loads of fun things to do, like drawing notes on the screen, controlling Link’s boomerang, using traveling bombs, and at one point players even have to blow into the mic to mimic blowing out a torch. Creative!
Traveling between maps is also fun, as Link sets sail on a boat. Mini challenges include fishing for a rare fish, discovering hidden treasure on the ocean floor, and battling a secondary character who has a grudge against Link’s shipmate. This helps break the game up a little and is just as enjoyable as the main plot.
Bad: Well apparently there are online components to the game, where you can battle another player in an arena. To be honest, I didn’t even try this so I can’t comment on it. It just seems unnecessary.
Ugly: The dungeons get pretty darn repetitive. In fact, there’s only one dungeon that players go back to several times during the storyline, progressing a bit further each time. The idea is that throughout the game, Link discovers more “time” for his Phantom Hourglass, which allows more time to complete new levels in the dungeon. But timed games always add extra pressure and there were plenty of times when I couldn’t finish the level before time ran out. Part of the challenge? Yes. But also incredibly frustrating? Hell yes.
Looks like Sony also wants to bite into some of Nintendo’s casual market share, today announcing their answer to motion controlling, sorry no cool names like ‘Project Natal’ or dates or pricing, just tech demoing on the E3 floor. Sure their pack in controllers on the PS3 has some motion sensing with the six-axis technology, but it’s nowhere near as intuitive as Nintendo’s Wiimote, or what Microsoft’s upcoming Project Natal seems to be. Here’s a little description from the joystiq post on it “The PlayStation Controller will work in conjunction with the PlayStation Eye, which will capture movements of the motion controller for “true one-to-one tracking.” Sony showed off a variety of tech demos for use of the motion controller, including sword swinging fantasy, tank-based third-person shooting, archery, tennis and drawing — all of which are meant only to demonstrate what is possible with the motion controller and is not the final software for the new peripheral (Those looking for a PS Sports title, sorry).” Kotaku posted some news about it as well, check it out.