With Steam sales goin crazy, having a pretty well equipped PC, and finally…..final-freaking-ly, I’ve set up my PC sitting arrangement quite comfortably. I can get into some of the stuff I’ve been wanting to try. I’ve always wanted to play The Witcher, and after a cool E3 trailer for the sequel, it seemed the time was right.
It’s a fantasy RPG where you plays as Geralt, a witcher(durr). Taking on quests, slaying beasts, plowing wenches(did I just type that?), and everything else that makes this type of game fun to play. It’s not really open world like an Oblivion, more like open section. Each chapter is a different area where you’ll run around taking on jobs, meeting some interesting folk, then following through with an interesting climax. You can’t go back once you’re done. The action is simple yet fun, the dialog trees aren’t too ham fisted, and the plot is pretty dang engrossing. You’ve got choices, but it’s not the now cliche, good or bad system we’ve gotten used to. Example, one of the townsfolk who lives on the riverbank, offers to pay you to get rid of the nearby drowners(black lagoon sea monsters). You do the deed, some shady elves show up to take his supplies that are outside. Some of their guys are sick and need it, blah blah blah….do you let them? Or do you protect your interests? Well….since these elvin bustas threatened me to begin with, I layed waste to their bitch-asses. No good or bad….I just did my thing. And it was awesome.
It’s one of those games that’ll leave you like, “just one more quest”. Of course there’s multiple strings to said quests, and who knows how long they can last. Sure it’s got some glaring jankiness, but we’ll worry about that later. A review will definitely be coming…..it is an RPG, so I’ve no idea how long it’ll take me. I just know I’m loving this game….it’s got me, at work, thinking about going home just to play. As much as I dig the games I play(wouldn’t play them if they sucked, who has the time?), it’s only once in a blue where a game sticks with me like this. Good stuff.
The first thing I am sure that comes to every ones mind is, “Advent What!?” And indeed you should. This game was released in 2005 by developer GlyphX Games and unfortunately is now present in the developers graveyard of games. I originally bought this game upon release but it can now be found on Steam for $9.99 thanks to publisher Majesco.
I wanted to review this game because it is one of my all time favorite games and one I thoroughly enjoyed playing. Its greatness can be truly found its script written by Orson Scott Card and Cameron Dayton. Orson Scott Card is well known in the Sci-fi novelist world for have written such great novels such as Ender’s Game, a fantastic book and highly recommended.
This is one of the only games I have sat and played through from beginning to end without stopping. Now on to the show!
Good: You play as Gideon Wyeth a space pilot who is charged, as well as his brother, with the duty to pilot a shuttle carrying human diplomats that will make first contact with the aliens on board their ship. Once they meet the aliens the say they came to warn the Human race that some bad bugger named Seekers are headed to wipe them out of existence. Unfortunately a warning too little too late because the Seekers succeed and Gideon as well as a few other are the last remaining humans. With the help of the good Aliens they help to unlock a hidden potential in humans that allow them to use special powers that humans have potential for but fell away from along ago in their forgotten history. Unlocking new powers and set on revenge this shit is about to get real.
This game is setup to be a 3rd person shooter with the ability to use a power or gun in either hand. In the PC version of this game Left clicking would fire the assigned power/gun to it and right clicking would fire its assigned power/gun. Gamers associated with the Diablo Series can quickly adapt and truly appreciate this setup allowing for a barrage of blaster fire and some power combos. As you progress through the game you are introduced to new powers and abilities which you then can level up the more you use them. Eventually you get so used to using only powers and the need of guns becomes irrelevant. The best power by far is introduced to you later in the game where once fully leveled you can slow down time and truly kick some bug arses.
The best part about this game is that graphically everything from the backgrounds to the use of the powers are quite beautiful and when paired with an amazing epic sounding soundtrack and script this game truly shines. You are left with an immersion into the story and just want to know what was going to happen next.
Bad: Sadly there are a few problems with this games that hinder its excellence. There was a few times when the bad guys beat the living crap out of me and no matter how many times or different ways of doing things differently be it leveling up a power for an hour just to loose it all cause I failed miserably. This caused anger and frustration, the dark side definitely arose inside me something only I would wish upon my boss. Eventually I did progress but it wasn’t pretty…
This game came out in the times where games began to invoke choice systems, where one’s choice would influence the outcome of events yet to come. This game only has one key part that gives you this choice and having played through the game both ways the outcome doesn’t really changed anything at all, just simply who accompanies you along the way. Seeming to be a very important issue at the time it eventually just makes you feel like they could have done more with the decision making – story driven content the game barely provides. It appeared that they wanted to do more with it but had their efforts cut short.
Ugly: The very unfortunate and and worst thing about this game is that the other two games that were to follow were canceled leaving you with the thoughts of “WTF NOOOOOOO!” after being pulled into the story for so long. This game was even suppose to tie in with a comic book series but that too seemed to come up short as well because of the game being canceled and the company going the way of yoga. The game company and series has become one with the force…
A little out of date, considering the Sims 3 has been released, but I’m never one to keep up with the latest and greatest. Actually, I just never buy new releases because they are hella expensive!
So, however many years too late, I bought the Sims 2 Double Deluxe for a whopping $19.99.
Good: The game, like its predecessor, managed to suck me into a black hole for several nights, where nothing existed but my Sim and her perfect little house. I remember being in college and playing the original Sims… on a Friday night… until 4 am. Sad, I know. Sims 2 has a more customizable and better quality Sim with new outfits and the ability to be fat or thin, young or old. You can create a family complete with toddlers, adolescents, adults, and even octogenariens. You can have a massive Tudor-style home with antique furniture and dark wood, or a cute one bedroom rancher with kitchy neon signs and hot pink carpets — and anything in between. The most fun is had by entering a cheat code, giving yourself 100,000 simoleon dollars, and decking out your house in the most luxurious or obnoxious decor you can imagine.
It was fun discovering different things for the Sim to do that differed from the first game (at least as far as I could remember), like yoga or DJing a party. Sims 2 Double Deluxe includes the base game as well as the Nightlife expansion pack and Celebration Stuff pack. With Nightlife, you can go “downtown” to hang out at bowling alleys, restaurants, clothing boutiques, etc. You can even try to put the moves on another Sim on a hot date. Just make sure a jealous husband or wife isn’t around — or prepare to tussle.
Why is this stuff just as or even more fun than doing it in real life? Beats me, but somehow it is.
Bad: The weird fun only lasts so long. First, taking your Sim to the toilet or cooking three meals a day is only fun the first half a dozen times. After a while, it’s tedious. They introduced desires or life goals in this game, where you designate whether your Sim will be most interested in marriage/family, career, wealth, etc. When you achieve a goal in your chosen desire, your Sim is happier and more persuasive. In game, this means very little and is more annoying than anything. They also tried to make the Sim more realistic, so that if your lazy Sim never exercises, s/he will physically gain weight. Also, unless you enter the cheat code to turn it off, there is an aging feature. After something like 27 Sim days, your Sim will turn from an adult into a gray haired, slouchy granny. It’s fun watching the transition from a baby to toddler to teen to adult, but way lame when you’re trying like mad to reach the top level in your career but before you can max out your skills you suddenly enter retirement age.
Ugly: The game is not designed to run on laptops, and many people have experienced problems trying to do so. Me included. I have a newer laptop and it’s still unable to play the game. Major downfall, considering I’d specifically purchased the game to play on the laptop while the bf is using the desktop. My other gripe — the game becomes super repetitive after two or three days of (nonstop) playing. You are almost forced to buy expansion packs to keep it interesting. And as I found with Celebration Stuff, some of the expansions are a rip off. In said “Stuff pack,” I got a handful of catering tables, party balloons, and birthday cakes. Not something I’d pay extra for (although for some reason I’m eyeing the pets pack and H&M clothing pack).
All in all, I’d recommend Sims 2 for a weekend or two of fun, at the pricetag of $20. That’s a bargain for games these days. But don’t expect the fun to last more than a couple weeks at max.
Related: the genius behind CTRL + ALT + DEL has captured the essence of the Sims beautifully.
Greetings! This is my first posting to MCC and I wanted to stick to the new tradition here and introduce a little about myself. My name is Mark aka Scotrun or Ziggie to my friends. I have been a gamer since I can remember and have loved them since my dad brought home a Commodore 64 from work one night. I play a lot of PC games but do enjoy the console life as well. I truly love the MMORPG genre and have played many including World of Warcraft, which I have been clean from for quite awhile now. Thank You : o) I enjoy all kinds of games from Shooters to RPGs and hope to share my perspective and love of games. So here is my first review, enjoy.
This is the latest game release from Codemaster, makers of popular racing games such as Grid and Dirt. If you were fortunate to pre-order this game via Steam you also received another Codemaster’s classic called Second Sight, a very fun but slightly aged graphic engine type of 3rd person perspective game combing a shooter with using Psychic abilities. Although irrelevant to this game Codemaster puts a unique twist once again on a classic 3rd person view shooter by combing it with elements similar to those in the Prince of Persia series truly living up to its reputation as being billed “A shooter gone vertical”.
Good: Being a fan of tabletop RPGs I have enjoyed my fair share of genres including steampunk, a genre that this game allows for fans to play and in my opinion thoroughly enjoy. Graphically this game runs very smooth with great textures when run on high settings across the board. The levels are amazingly large with tall structures of factories one would commonly find in an industrial environment. Because of these large and high standing buildings the game truly shines in that you must climb, leap and maneuver your way among them while at most times fighting off a considerable amount of bad guys. The combat system works similar to those who are familiar with Grand Theft Auto versions for the PC, where right clicking draws your gun and left clicking allows you to fire. This style of aiming system allows you fire and kill enemies quickly while jumping from buildings or even doing it right after jumping through a glass window for a coolness factor. After 13 hours of game play later this game was definitely a fun catch. For fans of Prince of Persia style game play and puzzles along with steam driven weaponry it will surely hold your interest. Co-op players of the crowd there is a co-op mode but I have been unable to try it out as of late.
Bad: The unfortunate problem with these types of games is that jumping puzzles get repetitive and along with it comes boredom of figuring out the same puzzle, which this game unfortunately falls victim too. These sequences get split up with the addition to the shooter aspect of the game but this also becomes repetitive as well for you find yourself fighting more and more of the same quality AI. Another problem that is annoying is that you can only hold three weapons on you at a time. New weapons are available from the fallen bad guys as you move on your way; however, I found myself keeping to the weapons that were given to me at the beginning of the game because of the lack of ammo for the newer weapons. It was easier to keep my weapons then pick up the so-called upgrades.
Ugly: The only real thing I truly did hate about this game was the enemies always getting shotguns. I can’t even count how many time I jumped thru a window or jumped from a building only to get one shotted in the face by a surprise enemy. They were everywhere! Behind corners, behind windows, even on the tops of ladder to shoot you square in the face. Beware of the shotgun barrel stare is all I got to say.
Below you will find the patch notes for the next minor content patch. As we do not intend to release this patch on the public test realms, we thought we’d share the notes with you ahead of time. Please be aware that these changes are subject to revision until the patch is officially released.
World of Warcraft Client Patch 3.1.3
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
Death Knight (3.1 Skills List / 3.1 Talent + Glyph Calc.)
* Frost Presence: Armor bonus is now 60% down from 80%.
Druid (3.1 Skills List / 3.1 Talent + Glyph Calc.)
* Improved Barkskin: This talent now also grants 80/160% additional armor while in Travel Form or not shapeshifted.
* Improved Tree of Life: The armor bonus to Tree of Life Form from this talent has been reduced to 67/133/200% bonus armor.
Hunter (3.1 Skills List / 3.1 Talent + Glyph Calc.)
* Hunter’s Mark: The ranged attack power bonus from this ability has been increased from 300 to 500.
* Master Marksman: This talent now also decreases the cost of Aimed Shot and Chimera Shot by 5/10/15/20/25%.
Paladin (3.1 Skills List / 3.1 Talent + Glyph Calc.)
* Eye For An Eye: This talent now deals 5/10% of the critical strike damage taken by the paladin back at the attacker.
* Hand of Freedom: The base duration of this buff has been reduced from 10 seconds to 6 seconds.
Rogue (3.1 Skills List / 3.1 Talent + Glyph Calc.)
* Overkill: Talent redesigned. Now increases energy regeneration by 30% while stealthed, and for 20 seconds after breaking stealth.
Warlock (3.1 Skills List / 3.1 Talent + Glyph Calc.)
* Chaos Bolt: This spell no longer ignores damage reduction effects of the target.
Warrior (3.1 Skills List / 3.1 Talent + Glyph Calc.)
* Blood Frenzy: This talent now provides 5/10% haste instead of 3/6%.
* Bloodthirst: Cooldown reduced from 5 seconds to 4 seconds, and rage cost reduced from 30 rage to 20 rage.
* Juggernaut: This talent now also increases the cooldown on Charge by 5 seconds.
* Death Knight PvP Gauntlets: The chance to refresh a Frost Rune when casting Chains of Ice has been removed. When equipped, these gloves now generate 5 additional runic power whenever Chains of Ice is used.
Raids & Dungeons
Ulduar – Mimiron
* The flight time of Rocket Strikes has been increased, and Rocket Strikes will try to prefer players at range.
* The Leviathan Mk II component of the V-07-TR-0N will become stunned during Phase 4 when the VX-001 component begins to cast the P3Wx2 Laser Barrage ability.
* Proximity mines now deal less damage and have a lower duration. A small arming time has also been added so proximity mines will not immediately detonate on creation.
* Druid Tier 8 Balance Set: The 4-piece bonus no longer has its effect consumed by Starfire casts in progress when it triggers. The chance for the effect to be triggered has been reduced down to 8%, as it was originally inflated to compensate.
* Ice Layered Barrier: Upgraded to item level 232. In addition, the stats in the tooltip have been correctly adjusted to 78 spell power, 48 haste rating, 16 mana per 5 seconds, 52 Intellect, and 50 Stamina.
* Pulsing Spellshield: The stats listed in the tooltip for this item were incorrect and have been adjusted. This item provides 69 spell power, 34 haste rating, 42 critical strike rating, 45 intellect, and 45 stamina.
Blizzard announced a much anticipated change (kidding). There will now be a round-trip ride from Orgimmar to Thunder Bluff. This was a pain for any Tauren who start leveling in the Mulgore area, which contains Thunder Bluff to get to any of the quests out of Orgimmar. It was easily a 10-15 minute run (felt like 15 years) and a giant pain early on. And yeah, I’d do that damn run to Org then hearth back to my inn in Mulgore and not actually get the flight path making me have to do that run all over again.Exact words from Blizzard Below.
“The Zephyr is getting set to transport players between Orgrimmar and Thunder Bluff in an upcoming patch.”
This is a oldie, if you consider 2006 old, but quite a goodie that was released for the PC but also the 360. Fresh off the Heels of the much beloved Peter Jackson films this one keeps to the world he helped make a live action reality. I only have time to write out the skirmish setting but the single player is equally as good (if not better).
Good: The Art style is pretty bang on amazing. For 2006 you get a spectactular resolution setting. 1400×950. I set it to as high as I could go and the units look pretty awesome. Almost like a toy figure you see in game stores. You are given multiple hero units with their own, if small in scope, abilities. There are 6 factions and almost all are pretty fairly balanced. Your gameplay really focus’s on the micro management of each battle. For example your opponent brings a bunch of archers, long swordsmen and a tank. You’ll need each of your basic defense units minus the tank. First send in your horsemen to take down the archers but you cant leave them in for too long to fight because the long swordsmen will mow them down. You then send in your ground unit to take out the long swordsmen. Don’t leave them in too long because the tank will destroy them.
Bad: This will almost be the exact opposite of what I just wrote with one minor caveat that i’ll get to after the graphics. Although the graphics are pretty awesome for a RTS there are some flaws with the shadow’s causing black blocks to appear randomly. When you move from what is your preset view mode you go into the dark and it just does not even look half as good. This is just like all the rts’s the warcraft franchise has given us. All your structures are basic, farm, fortress,stables,barracks. ANYONE who has played a RTS previously will be able to drop in easily with the one thing I mentioned earlier. The intricate fighting is fun, but if you are battling multiple opponents, managing it makes it not. You really need a few seconds to pull units in and move them out swiftly all the while 5 tanks are also hitting your keep, it’s annoying.
Ugly: My eyes hurt because I got so deeply involved in these battles. ? That’s all I could think of, ha ha.
Man, I steamrolled through this DLC. For better or worse. Here goes nothing.
Good: You cant really mess up fallout 3, at least for us so more of it is always nice to have. It’s a interesting take for an add-on and works well in the context of the game. The change of pace from dark to light land textures were needed. There is a good amount of “mountain” country which to me didn’t exist in fallout 3. It all felt flat apart from boulders. DC is not really known for that I guess. The addition of the Gauss Rifle is awesome, the weapon just flat out destroy’s things. It has a knockback effect that is so clutch when fighting the new enemies in game.
Bad: Not enough Quests, just the main chain and one side quest. Or did I miss it? I also thought there were not enough enemies around to get XP from. You don’t take your weapons in, this is a simulation, but it was hard to let go of all the awesome Power Armor I had, weapons and aid. You couldn’t do it any other way but, still, it stung a lil’.
Ugly: This should not be 10$. It should be 5$. We discuss this on the podcast.
YOOO. join us for the 11th podcast where we butt heads and have uncomfortable silences. KIDDDDDDDING. Is this what we get for mentioning Bad luck? Check out the 11th_podcast
In honor of Braid finally hitting the PC platform, I’ve decided to show it a little GBU love since it was one of my favorite downloadable xbox360 games last year. If you haven’t yet, try out the demo, if you like it you should buy it cuz it only gets better. This bad boy is a puzzler with 2D platforming elements.
The Good – Gorgeous 2D graphics that really make the ol HDTV pop. Looks like a moving painting. Soothing, beautiful music keeps you sane as you try to solve some of the insane puzzles. We’ve seen time rewind in games before(Prince of Persia), but not of this quality. Each world throws something new to the ‘time rewind’ mix that keeps you guessing and on your toes. Tight platform style gameplay, but it’s really a puzzler. Great challenge to be had. Seemingly deep story that can be revealed as much or as little as you care to know.
The Bad – Some of the art design might turn off some people, your main character Tim looks a bit goofy as well as the enemies. Some of that ‘great challenge’ trips the fine line into way too hard territory, some of the puzzles will have you banging your head against the wall….or looking up youtube solutions 😉 Some might find that ‘seemingly deep story’ a bit pretentious.
The Ugly – The twist at the end….as far as gaming goes, this one is for the ages…almost as surprising as the Flood showing up at the end of Halo 1, maybe even more so. The speed run achievement that I can’t get 😦
Allow me to take a page out of the biter’s handbook and follow m’man Chud Rock’s lead as I reach into the knapsack for some GBU action, let’s go back to last fall’s Silent Hill-Homecoming…also partly inspired by this week’s exciting news of a Silent Hill 1 remake. I know you guys are sayin to yerselves, “but Raw, aren’t you gonna be dissapointed by the graphics on the Wii?”….Not at all peeps, as long as it looks as good as SH3 did on the PS2, I’ll be ready to take a trip back to the lovely land of nightmares and demons 🙂
The Good – Silent Hill finally makes it’s way to now-gen systems. Fairly interesting story that holds up through the majority of the game. Graphics that remind you why you wouldn’t want SH to really exist….scenery looks decrepit(as it should), the darkness in the ‘real world’ isn’t overbearing but makes you make sure to keep the flashlight handy(a staple of any SH outing), monsters are creepy, the ‘otherworld’ looks disgusting, rusted and blood covered in more detail than ever before in an SH game. In other words, looks pretty dang good. Sound and music produced by Akira Yamaoka, the same guy who’s taken care of every single SH in the franchise, which means it’s all well done, nerve wracking, and maybe even nightmare inducing…so far so good right?
The Bad – While gameplay has never been SH’s strong suit, it just needs to be a good enough vehicle so one can experience the awesome psychological horror SH is known for, though better than part 4’s, things still fall a bit short. New fighting mechanics added that don’t always respond to what you’re commanding can very frustrating. Save points that are sometimes really far from the last one, if you die, who wants to redo the last 20-30 mins, not me! Ending(s) that are unfulfilling, they still leave themselves open to discussion like in previous games, but nowhere near as interesting.
The Ugly – Moral choices you have to make later on in the story that are ugly emotional ones with really ugly consequences. What is it with games these days forcing moral choices on you? Cool concept but I don’t wanna see too much of a ‘me too’ attitude.
Resident Evil 5, Street Fighter 4, the D pad more like the EFF YOU PAD, The new Zelda game Spirit Tracks, and as usual the LOST talk! Listen to the 7th Podcast RIGHT NOW
Last night while playing the Death Knight I decided to take a break from leveling. In addition to do a few “dailies” most notably the Grizzly Hills ones (trying to get the achievement) and then headed back to Dalaran for the Cooking daily. It just so happens that as I turned in the Daily the portal to Wintergrasp was about to be opened. I got lucky and was sent an inv for a raid too! We kind of stomped the horde there really wasen’t much of a defense. I dont care if you have 75k health 10 players are going to eventually kill you when focus fired. Y’know?
So like a smart player, being 74 and all,ha ha I didn’t attempt to get into hand to hand combat. I went straight for the tank and took over the cannon. Just blasting away. It was pretty glorious. I highly suggest any non-80 character man the cannon in a tank. You’re not really relegated to the situation of having less HP than someone else and the Miss Chance being 6 levels below them. In any case we managed to win and I got a few achievements.
Feeling a tinge of luck after the match I went the battlemaster to check what the BG daily happened to be. The daily was WSG. Ugggggh. I’ve had runs of 20 losses in a row in WSG. It’s just not fun for me. It’s the bane of my existence. Whatever. Dammit. I’ll just do ONE for the Dinner Impossible achievement then afk out. Odd thing happened. We had 10 people zone in. !? A sign? I’ve been accostomed to the 10v3 situations. Another sign! We mount up and about half the team takes mid. Another sign! So a paladin and I head for the flag. We grab it and run like hell. On our way back a few horde put up a slight fight. By slight I mean a person with no chance running up on two very obviously, well wsg versed. We blew the cooldowns at the perfect time. He stunned, then I silenced. Then froze in place. We just destroyed them. As he turned in the flag and did a lol. We mount up and this time it my turn to grab the flag. Unholy presence gogo!! So In-stead of running down the tunnel towards the fighting I head out of the main room and hug the wall around the zone. Funny thing is as I left the front door, 4 horde spawn. But I’m behind them. They dont see me! ANOTHER SIGN!Flag carrier achievement INC! So continuing to hug the wall I make it back to the base without even so much as one person hitting me! DING. 2-0. I rapidly race out of the room. It’s now turned into a HK fest in mid and our flag had already been picked up. Long story short the third flag gets turned in the same as the 2nd. Winning 3-0 in WSG, for me, is one of the rarest things in game to happen to me. And I get it on my first WSG on the DK. I logged wow right then and there. No better cap to my night than that in wow. 🙂
In other news it was announced that Ryan Adams and Mandy Moore got hitched. Yes this is a gamer blog and yeah Mandy Moore child pop star blah blah blah. I love me some of that music Ryan makes. Good on him for finding someone to put up with him. Shit, I’m still surprised I got someone to!
and lastly but really the most important….We have a podcast tonight, got a few things lined up, rich has been slacking I mean..uhhh..sick. Lets hope dude is up for some game talk. I’ve got some Wario to praise!
Wut up people’s, the less-than-professional half of the mastercontrolcast here(gotta give the Chud man mad propz for gettin us goin!). I was just checkin the post he made about Bioshock 2….and, umm, yeah….I’m pretty wary myself too. Bioshock was like, my favorite game of 2007, in year where alot of hotness dropped(Halo3 and Portal, I’m lookin at U sons!), they have a lot to live up. I mean if we got some of the same peeps on the development team on board, maybe something special can happen again….but when 2K games are talkin multi sequels, I’m afraid they wanna start milkin before they even get to the farm!
So JC is spot on with the music analogy, but I’m a different beast of a hip-hop fan than he is, I takes my ish more seriously than most….don’t worry holmes, I don’t know too many heads who think Biggie’s 2nd is better than the 1st. But I gotta do a 180 and seriously disagree on the Nas comment…Illmatic, classic of course…It Was Written, pretty dang solid too…I Am, that’s where he started to drop off, it was so-so…Nastradamus, weeeeeaaaak….but he must’ve been hit with the reality stick after that, cuz Stillmatic was once again another classic, and everything after that has been extremely tight, I’d say an 8 or better(especially Hip Hop Is Dead)….but that’s just me, Chud man knows I’m way passionate about my hip-hop….I still die a little inside when I see what mainstream rap has become…oh well life goes on…..and cats on the underground tip are still makin it happen.
As I predicted last week, my moment of weakness came while at Target tonight, I picked up Killzone 2 and cannot wait sink my choppers into that bad boy….gotta get some stuff done around the crib this weekend, but I should be able to talk to it a bit for the show next week….later peoples!
Man. 1up reported that this website is a bioshock trailer. Man. Rich and I loved this game. Sometimes I worry about follow up’s to games I really enjoy. As with everything in life I relate it to music. Bands that release a good first album usually hone their skillz next time around and make a better 2nd album. My Morning Jacket (It still moves) ,Oasis (Morning Glory), Ride (Going Blank Again), Smiths (Meat is Murder) , Shed Seven (Maximum High) , Verve, (Northern Soul), Slowdive (Soulvaki), Stereophonics (Performance and C-tails), American Analog Set (From our living room). On the other side you have the great entrances then the 2nd album drop off’s. Some people will say Biggie’s second album was better, myself I dont see it but, that’s ok. Nas did nothing after Illmatic. The Stone Roses while liking the Second Coming was NOWHERE near as good as the first. The Charlatans followed up Some Friendly with a much lesser 10th and 11th. WHATEVER. Just sayin.
Bioshock could be good or bad. hehe. Yes. I play the middle. My hope is that they take some of the problems with bioshock and improve it a little while keeping the core gameplay there. Like more space. I’m a fan of space. We’re in at the beginning of the Digital Revolution right now. I know we probably wont really see the “bigger” games until we move into the next gen consoles and game companies start really flexing the blu-ray’s capabilities. I’m not meaning oh we have 6 more feet of view space. Just meaning better movies, akin to Star Wars’s Force unleashed and GTA, better animations. Maybe I just have a ton of hope. 🙂 They call me a dreamer.
I’ll have the edit finished for the podcast by this weekend. It went really well. We’re starting to move along nicely now. We did run a little long on the TRT so apologies in advance. We’re trying to keep things around 1 hour-1:15 in length for now. Problem is there is a certain person who tends to babble (See: ME).