I spent a chill saturday afternoon taking care of the last of the Fallout 3 DLC(according to Bethesda, but again, they say never say never). If I gotta place this on a quality scale, here goes, best on top of course…
1. Broken Steel
2. Point Lookout
3. tie-The Pitt/Mothership Zeta
4. Operation Anchorage
…I played through it on the Xbox360, it’s also available on PC, and somewhere down the line it’ll be on the PS3…anyways, here’s my thoughts.
The Good – As usual, I’m happy with any DLC in the Fallout 3 universe that shows me some new surroundings, in this case, on board an alien spacecraft. You get to meet up with some new characters from different places in time that were abducted just like you. Audio logs strewn about the ship offer an interesting perspective on what your alien enemies really want, sometimes with hilarious results. You get access to a nice little group of alien weapons that are fairly powerful, and there’s plenty of drops on those as well. New aid items like alien biogel that can be modified so you’re patched up with 150HP(!), even better alien epoxy, repairs whatever weapon you have equipped(I haven’t tried it on earth weapons though). Some of the aliens offer a little challenge to take down, which is nice, especially when you’re at level 30. Some of the objectives are pretty cool and unique, like walking on the outside of the ship, and deathrays(!). You can return back to the ship anytime after you’re done, in case you wanna pick up whatever you left behind. Overall, if you’re a Fallout 3 crackhead like me, it’s worth having, taking my quality scale into account of course.
The Bad – The quest line is pretty linear…and a bit repetitive at times. As usual a bit short, it took me about 5 hrs, sure that’s not bad on the gameplay value scale, but on the Fallout 3 scale….maybe I’m just spoiled by the regular game :). There’s not much variety to the enemies, aliens, aliens with helmets, aliens with shields (ho hum).
The Ugly – The voice acting of the little girl you meet up with, she’s like a bad anime voice….you know, older person trying to sound young, that’s just weird to me.
Wuz good my peoples…..as you can tell by my post title, I pulled a NOOBER….dunno if that’s a real word, but you get the idea. So I’m sittin here on a saturday with nothin to do, so let’s get in some Fallout 3! I got the perk that marks everything on the map, so I decide to hit up some spots that I haven’t seen yet. I’m still in the Point Lookout area, havin a good time, got about 4hrs in……go to leave a spot, and…….FREEZE….reload, FREEZE. Oh but my other saves work just fine, my autosave is jacked….problem is, my previous save is from 4 hrs before. Now I really should’ve known better, I think I was in a careless state since I was just doing side junk. Kids, don’t get careless, remember back in high school, they taught us to save our work every 15mins on computers, I say in big open world, exploring style games like this, save at least every 45mins. Now excuse me while I go jump off a building…..ok, that was a little excessive, I think I’ll drown my sorrows in some beer instead.
Just when we thought Bethesda was done with Fallout 3 DLC, they go and announce more, we don’t mind 🙂 Point Lookout was released on 6/23/09 for Xbox360 and PC. The PS3 version should be out later this year.
The Good – More Fallout 3, takes place in Maryland, new locales such as swamps and woods freshen up the scenery once again. Feels like a natural extension to the Fallout 3 world, not just an enclosed area like The Pitt was. New enemies reminiscent of the baddies in The Hills Have Eyes and Wrong Turn, are challenging and bring a sense of creepiness in the beginning. Really cool moment that I can’t describe, it would be spoiling to my fellow Fallout3 freaks 🙂 Going back later on, there’s a bunch of side quests that probably equal the amount of gameplay that the main quest delivers, that made this DLC extra fun and my 2nd fav of the Fallout 3 stuff(#1 being Broken Steel).
The Bad – Keeping in line with the other pieces of DLC, feels way too short, definitely could’ve used more quests. More drab than the regular wasteland, lots of fog. While the quests are fun as usual, I didn’t feel that the stories associated with them were that interesting. Main quest tries to throw in conflict that doesn’t affect your karma in any way, and is ultimately pointless no matter which side you choose. The loot here is the weakest of the DLC bunch, the big ‘prize’ at the end, while powerful, is just ‘meh’ on the cool scale.
The Ugly – Storing the DLC on my old 20GB hard drive…..what a pain to clear stuff to make enough room for it and room for the Fallout 3 game, cuz, well….I hate the loud sound of the 360 spinning the disc, so I install.
In case the Fallout 3 hounds forgot, Point Lookout dropped this past tuesday for Xbox360 and PC. Regular rules apply, 800 MS points(or 10 bux) weighing in at about 500 megs or so. I got my download on last night, so when I get more time…..well, Fallout 3 will destroy it 🙂 Looks to be doing solid on the metacritic at 83 atm, and thank the lawd, doesn’t seem to have the problems the last 2 pieces of DLC had when they launched.
Ok, so the zombies are the new moustachey eyetalians but that’s ok since it’s in the Fallout 3 world. To all my brethren in Power Armor, or Tesla Armor our next battle awaits. And this time in ZOMBIE LAND MWWWWWWWWWWWWAAAHAHHAHAHAHAHAH. Why does this scream a October release? Is it the zommmbieeeee’s. Ok. enough with that zombie smeg. The new trailer for the Point Lookout dlc looks pretty spooky if you ask me. I might go all RP with this and wear some wastelander gear instead of my power armor. That will last about .2 seconds though i’m sure.
So our wonderkid Mr Rivera hasen’t been to the Alien Crash Site in fallout 3 yet. So i’m going to be nice and post it here! It’s west of the greener pastures disposal site and north of the MDPL Power Station. If you havent been to the green pastures disposal site to pick up the bobblehead – Agility. Do it. There’s no way to tell yet if this is part of the 5th DLC Mothership Zeta, but it’s possible! Bethesda alludes to it otherwise “In Mothership Zeta the aliens have returned and they are pissed. The mothership answers the distress call sent out by the alien ship at the Alien Crash Site and abducts the player, making the whole DLC take place on board of the alien ship”. I’m sure they’ll just work it into the story. Oh and fyi Point Lookout is the 4th dlc. Here’s a sweet picture of what looks to be some wetlands country!?
Here’s a picture for the location.