I made a funny yesterday and I certainly don’t blame my self. What self respecting person would? I kid. It was my fault – I didn’t look. But I’m still not going to give up that it’s not completely my fault if something is messed up in the first place. I’m talking about the Sony Playstation store and the insane belief that one should be able to get a refund.
First off it stats right there in that little box image that what I was buying is a PSP game – which I already own on a system that BROKE OVER THE GOD DAMN WEEKEND IN THE MIDDLE OF THE GAME. RAGE! GOD! Anyways, I have the insane belief to read the main text in the middle of the page and not automatically assume, hey I’m buying the WRONG PRODUCT. Well, I did. And it’s my mistake. So I go searching online as my generation is so wont to do and I find this little bit of Grade A customer service.
“All PlayStation®Store sales are final (no refunds) per the PlayStation®Network Terms of Service and User Agreement.”
What the fuck is this some bodega in the hood? Out of the millions of users that sony has, and I’m sure judging by just living every day in Philadelphia, or just gaming on the xbox live experience nevermind years of wow player stories, there are a bunch of complete and total moron’s out there! Someone will make a mistake. People do. We’re not perfect. Toss in someone’s money and you’re just begging for a disaster. I won’t even go into the whole “you signed this 12 page document that would require years of legal counsel to even begin understanding” as the whole “told you so”. I just cant deal with that much anger this morning. Well..10$ later, or 300$ later, however you want to spell it in my case, I had a bad sony weekend. But hot damn, Pixel Junk Monsters is fun!
I roll solo as rich prepares for world domination. The world domination meaning..domination of bunnies! I talk about our absence, games I’ve been playing and some ups and downs. Most notably Mass Effect 2, Lego Harry Potter and the PSP Then what games I’m looking forward to and such. Put on a 2nd set of socks for the 43podcact.
I am stuck waiting for easily the longest intro to a game I can remember. It’s Little Big Planet for the PSP. Every time I log in I get this video…
This is real sweet and cute and I like it. But not every single damn time. There’s also the whole PSP starting up business which does take a small amount of expected time but then this 1 minute 16 seconds fucking long video plays every time. What gives? Everything about this game is great, it fits perfectly for the psp with it’s small-ish maps making for an easy pick up put down type of gameplay. This by the way is how I envision handhelds to be. More that another day though. But Seriously. what gives? Is this the game with the longest load times ever? Fat Princess didn’t have this and God of War doesnt.
Excuse me while I go order some food while I wait for this intro video to finish.
Anybody familiar with us knows that I’m a Silent Hill geek of epic proportions. Looking forward to this Wii “re imagining” for so long….pains me…for I just did not love this game. It’s out on Wii now, and soon will be on the PS2 and PSP. My rating, a disheartening 6/10.
The Good – I would’ve given this game a number score lower, but it’s twist ending I felt, was really cool. Okay, first off, the graphics, look really nice for a Wii game. I’m simply not used to high quality textures on wii, but here, things are nicely detailed and still look good close up. Audio is generally pretty sharp and of high quality as well.
There’s a psychological aspect to the game which is new and interesting. Depending on answers you give to questions posed to you, and actions you take, will reshape parts of the game and the looks of some characters. A staple of Silent Hill, when things turn into the “Otherworld”, which was usually a hellish version of where you were before, is now about being cold and encased with ice. The effect happens in realtime and looks impressive.
Lots of wii specific controls might get the wii diehard giddy with excitement(notice I said ‘might’). You carry a flashlight through the whole game, and yup, you guessed it, the wiimote acts as said flashlight. There’s a pretty creative cellphone mechanic that compliments the wiimote nicely as well, phone calls and sounds come through the wiimote speaker adding to the atmosphere. Opening locks, turning things, etc, etc are all done with wii motions in the ways you’d expect them to work. More interesting immersion. Overall, there are a lot of interesting ideas in this game.
Anybody notice I keep saying “interesting”? Hmmmm…
The Bad – The Silent Hill fanboy in me is getting ready to unload in 3…2…1……man, why the hell did they even bother calling this game “Silent Hill”?!? It’s supposed to be a remake/re imagining or whatever and about the only thing that carries over are character names and the most basic premise of the 1st game. SH is all about being scary and giving you a constant feeling of dread, which is almost totally missing in this game, save for maybe 30-40mins(out of maybe 6hrs of play) total that was actually creepy. Good god, could a game be more mundane?
SH always had cool puzzles here and there, here’s what amounts to your average puzzle here…say you’re looking for a key. Oh look, 3 cans sitting over here, shake each one up with the wiimote…*gasp* one jingles, turn it upside down and the key falls out, yay me. Exploration was always a staple, fear of what may be around the corner, music and sounds adding to the fear. Not in this game, it’s quiet…safe, not too much in the way of creepy sounds. Enemies are 100% eliminated in favor of the “Nightmare” sequences.
Now SH isn’t exactly known for good battling mechanics, they were just enough to get you by, and the ‘hey, you can die’ factor adds to the scaryness of it all. So it wasn’t the worst idea that combat is totally thrown out in this game. But with these “nightmare” sequences, which was scary the 1st time I tried it, then the 2nd time after I died….it quickly became one of the most annoying, trying and just plain badly executed functions of a game. Ok, the world changes, monsters come, your only defense is to run…..through a series of doors….which happens to be a maze….and is incredibly easy to continue running in circles….monsters grab you, you have to shake the wiimote in the direction their holding on to shake them off, which doesn’t work right a good third of the time….say you wanna follow the X that’s on the map on your cellphone, which the character pulls up and puts away reaaaallllyy slowly, giving monsters plenty of time to grab you again. Ok, sometimes you find a flare that keeps the monsters at bay, you can’t hold the flare and check your map at the same time. Sometimes there’s things you can knock over to slow monsters down, problem is, they slow YOU down more than anything. There’s probably half a dozen or so of these sequences throughout the game, they’re all pretty much the same….and for the most part, if you couldn’t tell by my enthusiasm, THEY BREAK THE GAME.
The storyline, while interesting, doesn’t hold a candle to the original or any other one after….it’s simplified beyond belief. Once you’re done and over the cool twist ending, you realize the supernatural aspect of everything is pretty much non existant. It kills me how unSilent Hill this game is. It’s a shame too, because there’s alot of good ideas at play here, just whatever happens to be bad….is REALLY bad.
The Ugly – The b**chin that went on in my room as I died like 10x on the 2nd nightmare sequence….you eventually get the hang of it, but they still suck.
Rockstar Games just announced that their DS iteration on the GTA franchise, Chinatown Wars will be coming to the PSP this fall. It’ll be available on disc(UMD) as well as being downloadable from the Playstation Network. While the title seemed to be exclusive to the DS, sales apparently didn’t fare too well(hardcore games on a Nintendo system? Not too lucky), so I can only guess they wanna recoup some of the development cost. The title should be receiving graphical updates, maybe even looking as good as the PS2 games did. The last 2 GTA games on the PSP pretty much ran on the same engine and looked great, save for lower res textures and such. I played some of GTA:CW, and it’s pretty damn good if you’re a GTA fan, I’m excited to see it coming to PSP, but I’m gonna miss the cool touch screen stuff.
Capcom is reporting that the newly announced Resident Evil game for the PSP Go will in fact be new content and not a remake.. However lets not expect it so soon. They stated on their blog:
“The game is some ways off, so don’t be expecting this one to come home with you when you upgrade to the PSP Go in the fall. I can tell you that Capcom is working very closely with Sony on this title, as it’s something that both companies have wanted on the PSP for quite some time. It’s not a “remake” of a previous RE game, but an all-new title created specifically for the PSP platform, with the PSP Go in mind”
One of the worst kept secrets of the gaming industry this past year, the PSP Go, has been announced at E3 today. Dropping on Oct. 1st at a hefty 250$ price tag, updates include a slide out button interface, the elimination of the UMD drive so you’ll get your games through Sony’s download service, PSN(Playstation Network), 16Gigs of flash storage, memory stick micro slot and the addition of bluetooth, which will possibly provide smoother interactivity with the PS3. Check out kotaku’s hands on impressions straight from the E3 floor.
We’ve resorted to posting the NPD Group’s Video Game System sales numbers.
Nintendo DS – 1.04 million
Nintendo Wii – 340,000
Xbox 360 – 175,000
PlayStation 2 – 172,000
PlayStation 3 – 127,000
PlayStation Portable – 116,000
and the more utterly insane stats of top selling Games. Pokemon? Are you SERIOUS. What is this 98? C’mon now people.
Wii Fit (Nintendo) – 471,000 WTH?!!?!!
Pokemon Platinum Version (Nintendo, DS) – 433,000
Mario Kart Wii (Nintendo) – 210,000
Wii Play (Nintendo) – 170,000
The Godfather II (Electronic Arts, Xbox 360) – 155,000
Resident Evil 5 (Capcom, Xbox 360) – 122,000
New Super Mario Bros. (Nintendo, DS) – 119,000
Mario Kart DS (Nintendo) – 112,000
Guitar Hero: Aerosmith (Activision, Xbox 360) – 110,000
The Godfather II (Electronic Arts, PS3) – 91,000
We cant forget computer games. During the week of 4 April 1964, The Beatles held ten positions on Billboard Hot 100 singles chart, including the top five positions.
1. World Of Warcraft: Wrath of the Lich King
2. The Sims 2 Double Deluxe
3. World Of Warcraft: Battle Chest
4. Company Of Heroes: Tales Of Valour
5. Empire: Total War
6. World Of Warcraft
7. Left 4 Dead
9. Diablo Battle Chest – 800×600 MAX graphics!????????
10. The Sims 2 Apartment Life
12. Warcraft III Battle Chest
13. Starcraft: Battle Chest
14. World Of Warcraft: Burning Crusade
15. Warhammer 40,000: Dawn Of War II
16. Sim City Box
17. Bejeweled Twist
18. Fallout 3
19. The Sims 2 Pets
20. Hidden & Dangerous 2
1up dropped this lil gem on us. *cue up price is right music* The NEW PSSSSSSSSSSSSSSSSSSSSSSSSSPPPPPPPPPPPP. It looks like a cell phone, that flip top. If that is indeed what it is. I have to say, that was a very wise idea to me as you really increase your viewing space. Or do you. Duh Duh Duh. That’s my biggest beef with handhelds. I know some people (RICH) like them but I’m just not ready to cheat on my HDTV (just yet). There’s nothing up on sony’s site yet, we’ll see..