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GBU game review for Mothership Zeta [Fallout 3 DLC] (Xbox360)

I spent a chill saturday afternoon taking care of the last of the Fallout 3 DLC(according to Bethesda, but again, they say never say never). If I gotta place this on a quality scale, here goes, best on top of course…
1. Broken Steel
2. Point Lookout
3. tie-The Pitt/Mothership Zeta
4. Operation Anchorage
…I played through it on the Xbox360, it’s also available on PC, and somewhere down the line it’ll be on the PS3…anyways, here’s my thoughts.

The Good – As usual, I’m happy with any DLC in the Fallout 3 universe that shows me some new surroundings, in this case, on board an alien spacecraft. You get to meet up with some new characters from different places in time that were abducted just like you. Audio logs strewn about the ship offer an interesting perspective on what your alien enemies really want, sometimes with hilarious results. You get access to a nice little group of alien weapons that are fairly powerful, and there’s plenty of drops on those as well. New aid items like alien biogel that can be modified so you’re patched up with 150HP(!), even better alien epoxy, repairs whatever weapon you have equipped(I haven’t tried it on earth weapons though). Some of the aliens offer a little challenge to take down, which is nice, especially when you’re at level 30. Some of the objectives are pretty cool and unique, like walking on the outside of the ship, and deathrays(!). You can return back to the ship anytime after you’re done, in case you wanna pick up whatever you left behind. Overall, if you’re a Fallout 3 crackhead like me, it’s worth having, taking my quality scale into account of course.

The Bad – The quest line is pretty linear…and a bit repetitive at times. As usual a bit short, it took me about 5 hrs, sure that’s not bad on the gameplay value scale, but on the Fallout 3 scale….maybe I’m just spoiled by the regular game :). There’s not much variety to the enemies, aliens, aliens with helmets, aliens with shields (ho hum).

The Ugly – The voice acting of the little girl you meet up with, she’s like a bad anime voice….you know, older person trying to sound young, that’s just weird to me.

August 11, 2009 Posted by | Good Bad and the Ugly - Game Reviews | , , , , , , , , , , , | Comments Off on GBU game review for Mothership Zeta [Fallout 3 DLC] (Xbox360)

Power Armor

Everyone wants power armor in Fallout 3. And by everyone I mean everyone with a brain. For those who don’t, well you’re just not RPing correctly. Ok. On top of it looking cool there are great bonus’s to energy weapon’s, damage resistance, rad resistance, str and charisma bonus’s.  In game there are currently a few types of Power Armor. First though you’ll have to get the training to wear it.  I got my power armor before Operation Anchorage came out which rewards you with the Winterized Power Armor. It comes with a whopping 10 million hp making it virtually impossible to have to repair it. By doing the Operation Anchorage route you’ll get the Power Armor Perk and wont have to do the normal chain to get it. Although the first way is part of the Main Quest chain. You’ll come across it anyways just your choice. I’ll take the easy route if it’s open.

“In Fallout 3, you must receive training at the Citadel from Paladin Gunny or complete the Operation Anchorage DLC mission before you can equip power armor.” This is the armor.

The only caveat is you have to run through the anchorage sim without any power armor. That’s probably not too big of an issue though. If you do it the normal means (why are you reading this go buy Operation Anchorage already!), you’ll have to go through a series of quests on the main story line.  It occurs after “waters” of life on this quest chain. Once you gain the ability to wear the power armor.

One doing that quest you’ll trigger a cool event that I wont name and you’ll start to see Enclave Soliders and their juicy Power Armor. Most will just be the Normal Enclave Armor, but some will have the Tesla Power armor with the electrical shoulders. Check it out!

The Hellfire Armor, the last of the enclave power armor appears in the Broken Steel xpac in abudance. There are also two more instances of getting the power armor in the game. One is in “The Pitt” DlC, purchaseable with 100 steel ignot’s to Everett on the side quest Mill Worker. If you are a quest and achievement junky like myself you can also find the T-51b armor through the quest “You gotta Shoot ‘Em in the head

Hope that helps you in your quest to find the power armor! Feel free to send any questions into us and we’d be happy to share our thoughts! themastercontrolcast@gmail.com

July 16, 2009 Posted by | Normal Stuffs | , , , , , , | Comments Off on Power Armor

World of Fail?

I had to use that word. Just had to. MMO-Champion reported on this but also the Wall Street Journal…? Slow news week? The9 lost their rights to World of Warcraft and are now doing something called WoF. It’s a link to something in China so Keylogger beware. Yes, we’re that paranoid here. I’m sure this is just some reach for press, I’d do it to if I were them however this decision has no bearing upon me or my fellow us based gamers but still, people need to make money. It’s probably the most gut wretching thing to have someone who propped you up with business pull out. Ouch.

1 More day of gaming till i’m back on the fallout 3 kick. Truth be told I might wait a day to see how the download goes considering how many problems they had with the Pitt. From Kotaku: the evidence. Just sayin’
That's a lot of lazer beams!

May 4, 2009 Posted by | Normal Stuffs | , , , , , | Comments Off on World of Fail?

GBU for “The Pitt” (the 2nd Fallout 3 DLC)

The Good – Anything that extends the Fallout 3 experience for me is good. New area that becomes part of the F3 environment, as opposed to Operation Anchorage where I’ve read that once you’re done….you’re done, no goin back, they tell you you’re free to come and go as you wish in the pitt.  Addicting feching quest(steel ingots!), which not only give you an acheivement when you get all 100, but you get a piece of new gear for every 10 you find. Deep moral tug’o’war in the storyline that really makes you question if you’re making the right choices. Slight graphical improvements made to the 360 version that should’ve been there in the 1st place.

The Bad – As much as I like the storyline, it feels pretty rushed when you get to the climax. Coulda used more quests, when you’re done, you really feel like there should’ve been more, missed opportunties with the new environment IMO. New enemies known as the Trog, can be pretty annoying when they sneak up on you, you wonder why your character is getting beat up all of sudden. Challenge is pretty easy if you’re a maxed out character, Bethesda should’ve raised the level cap with the 1st DLC.

The Ugly – The bugs people went through when the DLC 1st hit xbox live, so much that they had to take it down and fix it. The bloody mess you leave your enemies in after a meeting with your auto axe.

March 30, 2009 Posted by | Good Bad and the Ugly - Game Reviews | , , , | Comments Off on GBU for “The Pitt” (the 2nd Fallout 3 DLC)