The Good – Here we have a 5$ Xbox Live Arcade exclusive. A prologue to Dead Rising 2, is it worth it? Depends, sure it’s cheap…but as with the original game, it’s a ton of fun if you ‘get’ it. Quick rundown on what DR is about…..KILLING ZOMBIES. In every way shape and form. This download takes place right before Dead Rising 2, you’re stuck in a small town with a zombie outbreak, trying to get your sick daughter out of there. Along the way you’ll come across other survivors that you’ll help out and whatnot. The core of the gameplay, find weapons, which are all over the place, and kill kill kill. You can tie items together to make new weapons, each kill stacking up PP (prestige points)….XP if you want a better understanding of it, all to level up. Doing so makes you more powerful, shows you more weapons combos, makes you faster, etc. The game probably takes a couple hours or so to get through, but a Dead Rising staple, it’s not meant to be played through just once. You level, do this and that, restart your story carrying over your level progress and become more badass. So I wound up getting more like 6 hours out of the game….so yes, it was definitely worth it to me as I had a ton of fun with it. 8/10
The Bad – Right off the bat, I’ll say the gameplay can feel a little clunky. There’s a cheesiness to the presentation, not necessarily bad, but don’t expect serious, scary stuff. The graphics are good, but textures up close a little booty…..but really, it’s a 1GB downloadable game so it’s understandable. Gameplay can get repetitive if you don’t switch up weapons.
The Ugly – Blood and gore baby!
The last Halo game to be made by Halo’s creators, Bungie. Now that’s not to say there won’t be anymore Halo games, Microsoft owns that franchise and will milk it for what it’s worth. They just don’t own Bungie anymore and those guys are ready for something new. They even say goodbye to the franchise and thank the fans in the credits. Do they go out with a bang? Hellz yes they do! Currently sitting with a well deserved 92 on metacritic, I’m gonna go with a solid 9/10. I’ll be talking about single player mode of course. I might go a little longer than usual with this one 😉
The Good – First off, I gotta mention some technical stuff here. The thing I noticed when I 1st booted it up, was how fast it loaded, in comparison to pt. 3 and ODST of course. Those games were painful to boot up if they weren’t in your cache or whatever those guys did. It’s just smooth how quick I’m able to get up and going when I turn it on. Second, that new graphics engine….man, it’s sweet. Halo 3 & ODST were some really good looking games, but IMO, there was something about them, maybe the way they meshed with everything else….just felt, I dunno, out of date. Especially when you look at the Gears games. Now I wouldn’t say Reach looks as good as a Gears, but it holds it’s own with it’s own style, and pushes the fact that we don’t need new gen consoles just yet. Even the cutscenes are all in game, done way better than in the past, all keeping a fluidity to the presentation. Detail is definitely improved, and colors have a more realistic tone to them. There are times when you’re on a cliff, you look over and there’s war going on in the distance, it really gives an epic feel to the situation.
With Halo, or any other game for that matter, you come for the presentation, then stay for the gameplay. Yeah son, it delivers big time. If you’re a long time Halo fan, then you’ll feel right at home. Bungie took the ‘if ain’t broke, don’t fix it’ approach for the most part, like usual. Though they did add some improvements. Riding the Warthog feels so much smoother than it did before. Since you don’t dual wield in this one, they put the reload button back on X, and they put melee on the RB, which feels just right. Grenade switching with the B button is a little weird though. Honestly, I don’t miss dual wielding, the lack of it worked fine in ODST and here as well. Sneaking up on foes and holding melee provides a damn satisfying stealth kill with a knife. And as with any new Halo game, some new weapons are thrown in for good measure. As m’man Jamie mentioned in his previous post, the weapons list is ridiculous, so I’ll just highlight a few that I really liked. The concussion rifle, the covenant’s answer to a grenade launcher, makes short work of anything in it’s path, it makes me feel safe when I have it. The plasma repeater, I’ve always loved the plasma gun, this is sort of bigger brother to it, unfortunately it became a bit ineffective towards the end for me, but I’ll get to that later. There’s a few more goodies there too. Throughout the campaign, I felt they mixed up the selection pretty well, so I was able to get a good feel to most of the weapons this time around. It kept the action fresh for me.
The power ups. What. an. improvement. Seriously, they introduced these in Halo 3, problem was, they were weird icons where I didn’t know what did what. I dunno if I’m alone on this one, but I pretty much didn’t use them cuz in the heat of battle, I don’t have time to figure out what the apple core looking thing does. Here, it’s all money. Huge color specific icons when you go to pick them up, that show a pic of what the soldier does. If it’s fast running, there’s a dude running, if it’s armor, there’s a dude crouching in a huddle position, if it’s a jetpack….well, you get the idea. Speaking of jetpacks, how can you not love those things. There’s an awesome strategy thrown in, in which the powers are for a limited time, but do recharge quickly. Which means you can’t just fly through the whole level, but it gets you to some spots easier than just running up there, or my favorite, in the heat of battle. I can’t tell you how many times a Brute would come rushing at me with his 1-hit kill hammer, I would boost away, shooting while looking down, screaming at the TV as he keeled over. It’s pretty awesome. No matter how you cut it or slice it, this is Halo 4 with a prequel story. This one definitely has my favorite gameplay and fighting out of all the Halo games. And it’s definitely the best Halo package well worth the 60 bux I’ll put down on it. Sorry, I really dug ODST, but it was an EXPANSION to Halo 3 that should’ve been cheaper, they lied and charged full price. But anyways, I can go on all day about how cool it was to do this, or do that, but the gushing has to come to end folks. Time to touch up on what I feel are some of the flaws.
The Bad – As with most games, I like to play on normal mode, for I feel this is how I think the developer wanted the player to experience their creation the first time through. A solid challenge is what makes a game fun to play to me….do you know what doesn’t make it fun? When that challenge becomes ball-punching abuse. Reach’s campaign is crazy awesome fun, then at the last couple levels, things get knocked a little out of balance as you’ll get to areas where you’re too overwhelmed with enemies. You’ll get to sections with Hunters where instead of a fun battle, they’re just a pain in the ass cuz you’ll die so much, yes I know they were always toughies, but you will unload MANY clips. Some of the elites come flying through with frickin almost invincible armor. Maybe I’m exaggerating a little, but when I have to reload more than twice, and their shields still aren’t down, it gets annoying. I know it’s supposed to be the last hurrah and all that good stuff, but there’s other ways of making a battle feel epic without just making enemies too strong.
There’s a space ship flying section…..which is actually pretty cool, but there are times there, restarting a checkpoint for a 6th time, just pissed me the hell off. I felt the game took maybe an hour or so to really get going, I mean, I’m all excited when I 1st fire it up…..then I sit there like, ok, it’s Halo….basically, some of the new stuff could’ve been introduced a little quicker. The story, ah yes…..titanic syndrome, since much has been made about the book Reach is based on, we know the planet goes down in the end. So no surprises there…..while the cutscenes look awesome, again, maybe I’m alone in this, but I can’t tell you what the hell just happened…they didn’t exactly engage me, it’s like, ok, get me to the next level. They shoulda brought some of that cool storytelling style from ODST over. Some of the new weapons aren’t really given a chance to flesh out their potential to gameplay…..how many times did we get to use the target locator? Halo’s own hammer of dawn, once I think?
The Ugly – There are some dark moments in this one….when you first come back to the planet after the covenant has ravished everything….buildings burning in the background, bodies all over the place, it’s a creepy site. Either that or I ran out of steam and didn’t know what to put in this section 😉
Also on Xbox360 and PS3. I played it on PC cuz I’ve got a pretty sweet rig and the graphics on this bad boy look way better than the console versions. I give it a 7/10. A high 7 though, I wanna give it an 8, but the flaws are just a touch too heavy.
The Good – If you dig your games with a heavy Godfather/Goodfellas flavor, here you have it. A fully realized, nicely detailed world set in a 40s-50s New York like city. You play as Vito, a guy just out of the war and ready to work his way up in the mob world since “the working man is a sucker”. The gameplay is very much like a GTA, 3rd person everything, on foot, driving, that sort of thing. You take on missions of that type of variety as well…..drive so-n-so here and there, go kill this guy, go rob this place, and so on. It’s not the most original, but the gameplay overall is just fun enough to make you wanna finish the storyline.
The storyline is the star of this show, and the way it’s told as well. Heavy cut scenes before and after every mission, it’s all interesting stuff. It’s almost like an interactive movie, the dialog and voice acting are all up to snuff. If you like the way the Sopranos characters talk, you’ll be at home here. Presentation and whatnot are all top notch, radio stations in the cars play music of the time, all good stuff, and the game’s orchestral score kept me in the feel of things. Some missions have a bit of branching, meaning you can go about completing stuff in different ways.
The Bad – Sadly, there’s plenty of that here….first off, this may not be a bad thing to some people, but the game is painfully linear. Here you have a huge open world, highly detailed and all that good stuff….but….you really only have your missions to worry about. You wake up, go here, do that, go back home to finish the chapter then wake up to do it all over again. No real side activities, no doing things out of order, etc. While the shooting action can be fun, sometimes there’s just way too much of it, and you better take cover, because if you don’t, you will die….ALOT. That’s not fun. Way too much driving…..I love my driving in games, and I get it when it comes to open world games, but c’mon. When there’s really nothing to do between point A and B, driving sections should be short. Oh yeah, checkpoints, during big shootouts, blow.
The Ugly – Aww man, the ending. It is pretty unfulfilling….you would think with the cinematic quality of everything, the end would be epic. Instead of going out with a bang, it’s more of a fart :-\
Did I enjoy this unnecessary sequel to the beloved Bioshock? Well….yes, yes I did. Also available on PS3 and PC, gonna roll with an 8/10 for this bad boy.
The Good – Ok, the originality of Bioshock’s story and setting have been done to death, in review form I mean. Get at the wiki if you wanna have an idea of what you’re jumping into and how the first one ended. It was one of the better gaming ‘experiences’ out there that I’ve had and it will always be a classic to me. The sequel basically gives you more of the same, with some refinements of course.
Set 10 years after the events of the first game, this is a different story involving a different character. You play as a Big Daddy prototype, the splicers are still running around acting crazy, and someone has decided to keep the Little Sister program going. The creepy, but cute buggers who go around extracting ‘Adam’ from dead bodies, the stuff that makes it possible for you to have crazy powers (plasmids) such as shooting electricity or fire from your hand. Some improvements see you utilizing both plasmids and guns at the same time….yeah, go look it up, part 1 had you split-seconding between the two instead of simultaneously shooting them. Yup, I forgot that too. Standard issue, new guns, updated guns, same with the plasmids. Some new enemies include Brutes, basically super roided up versions of the splicers, splicers being your basic enemies, luckily you only see Brutes once in awhile cuz they’re tough. You got different versions of Big Daddy’s….and probably the star of the pre-release trailers, the Big Sisters. Think the Big Daddy, but female, slender, and able to move and jump around like a ninja.
Some more improvements, such as the hacking of stations and security bots, still a small challenge, but way better than playing a ‘switch the tile’ mini game. Getting near the end holds some really cool surprises…remember in part 1, where you had to find a Big Daddy suit and walk in his shoes? Think of the surprise along those lines, but better I think. Of course you get to explore more of Rapture, which is still an awesome and interesting world with damn sweet graphics and sound. And if you’re an exploring type gamer like me, this game will keep you busy for HOURS. It really scratches the ‘loot whore’ itch that other titles like Oblivion and Fallout 3 do. At the end of the day, I enjoyed the game as a whole and got my money’s worth.
The Bad – A major audio glitch. It only reared it’s head a couple times….but the last time was really bad. Example, when you start kickin up dust and that orchestral music kicks in letting you know that shit’s on? And when the objective is clear the music is supposed to die down? Well, in one level it never died down….it got damn annoying, I was always on edge for no reason. The second time it happened I’ll save for the ‘Ugly’ portion here.
The game took a few hours to really get me hooked, when you start, it really feels just more of the same, and again, unnecessary. Once you get over that hump it does come into it’s own though. An issue I had with the original is here but amplified. Basically, when you feel like the game is about to end, you’re ready to cap this bad boy off, but you still go for another couple hours….it did that more than once to me.
The Ugly – That audio glitch I mentioned? Well, the second it happened was at the very last level…an alarm is going off like crazy….I finally finish, ending cut scene plays and all that good stuff…….all the while, THE ALARM IS STILL GOING OFF.
Rich Dog here, after a long hiatus of drawing a blank on what to write about, I just wanna express how cool I think this trailer is. Props to Jamie for throwin up the trailer before I even knew what Irrational Games was announcing. I knew they were showing something that day, totally forgot though. I was sure it was going to be a new IP. Ah well, anyways.
The first Bioshock was probably my favorite game of ‘07. That jawn grabbed me right off the bat and I was compelled all the way through. What an awesome gaming experience, it’s not often where you get a twist ending in a game of Shyamalan proportions….pre Village of course, his movies kinda blow now. His new one looks interesting though. Ok, back on topic, Bioshock was definitely one of those 360 graphical showstoppers as Jamie mentioned. Allow me to go to the well once more, Bioshock 2 on the other hand, “I was not that impressed with BioShock 2 it was still a quality game”. Nail on the head bro…..I really dig Bioshock 2, but it’s more like Bioshock 1.5. More of the same game if you will, which isn’t a bad thing. It just took a long while for the game to come into it’s own for me, being a true Big Daddy is an interesting dynamic, and it’s still mad fun. It was just…..unnecessary. The first game was such a unique thing, it’s hard to make that kinda lightning strike twice. Which bring us to how this new game looks to be.
Irrational Games brought us the first Bioshock….the core team did not make part 2. They kept some people on board obviously. But Bioshock Infinite will probably be considered more so a true sequel. Moving from the rich underwater world of the 50s and 60s, we’re being moved into a city in the skies set in 1912. Throw some political and historical themes with mystery in for good measure, and here you have the city of Columbia, the yang to Rapture’s ying. The trailer may be CG, but if the previous Bioshock trailers were anything to go by, the final game probably isn’t far from it. First person shooting while wielding powers will make a return. The mechanical looking person with an actual working heart looks to be just as creepy as it was the first time I saw a Big Daddy. Apparently the narrative isn’t connected to the Bioshocks, so it should be a fresh story and hopefully something that will keep me interested till the end. My only beef? The dang thing doesn’t drop till 2012, man, that’s a long way off to introduce a game. I am looking forward to it though. And the music, can’t wait to hear it, Bioshock remains one of my favorite scores for a game. Dropping on PC, 360, and PS3 sometime in 2012.
The Good – It’s a side scrolling game, in which you’re a little boy looking for your sister in the woods…..but only in the beginning. What follows are a countless series of puzzles to get through to the end. No two are the same, it gets very challenging, but it’s never impossible. I didn’t even have to look up anything online 😉 It’s somewhat reminicent of Braid, another downloadable game that I freakin’ loved. But that’s where the comparison stops, for the most part, there’s no time bending mechanics here. The graphics look incredible, totally out of the ordinary, there’s no color, it’s all shadows, lights, and out of focus grainy stuff that resembles a really old film. It doesn’t look like a game and it pulls it off perfectly. The atmosphere can be unnerving and creepy, most puzzles involve traps that kill you unexpectedly, so you will jump a lot. It bugged me out a bit here and there. And the ending, I can’t explain, but not since Half-Life 2: Episode 2, and Braid where a game’s ending had such a huge emotional effect on me. But LIMBO’s different, the ending will probably affect people in different ways and everybody will have their own interpretation of what happened in the “story”. Air quotes, cuz you are told nothing, the bit I wrote at the start, I only knew cuz that’s what the description said before downloading. This is one awesomely unique game that everyone should try. 10/10
The Bad – As I mentioned, you’ll die a lot. As in many trial and errors. I really don’t think it was all that bad, but I gotta mention it in case it would turn some gamers off.
The Ugly – The numerous ways that the little boy gets killed. Good thing you only ever see a black sillouhette of him, cuz it can be pretty gory.
I’m no stranger to really cool collector’s editions of games that I really like, yes, I have the Master Chief helmet from Halo 3(quit laughin at me Jamie), but it don’t fit :-\ Obviously I’m joking, it’s not meant to….we’ll see if my witch doctor has anything to say about that though…..Anyways, I’m not one to jump on any collector’s console bundles, most don’t look that special in my opinion, see-Modern Warfare 2 bundle, and who can afford em either. But this Halo: Reach set just looks downright sexy to me. While I wasn’t too big on the 360’s new look, there’s something about that sleek greyish look on this one that I can’t keep my eyes off. Especially the controllers…..I WANT ONE!! Check out Kotaku or your favorite game blog for more upcoming pics….now excuse me while I pull out my Halo fanboy card that I’ll wear proudly when Reach drops.
*Comes out September 14th at $399
The Movie – So I finally got around to checkin out Toy Story 3 over the weekend and wow. Pixar can simply do no wrong in my eyes, I love all their movies, they just know how to hit the right notes with me. And with their last few flix, they hit some serious emotional notes as well. They tell a hell of a story…the adventure is as big as ever, not a retread, new characters are interesting, the CG is awesome. And there’s a moment, no spoilers, where they made me accept a scenario I never would of thought to in another kids movie. It’s powerful stuff. I checked it out in 3D, which looked cool and all that good stuff, but you’re not missing anything if you don’t. It’s non essential, and good for Pixar for not going gimmicky. There’s no exaggerated coming out the screen stuff, just nice subtle in screen depth. I still wanna see it on an IMAX screen though :-p
The Game – Warning….I may not be fair to it. In total, I might’ve spent 90mins with it….and that’s all I care to do. But Rich, whaddya mean? Didn’t you know most movie tie-in games suck? True…but the various podcasts and such that I listen to made a big deal about it. It’s not horrible, but I don’t think it’s that special either. After seeing the movie, I had the hankering to revisit that world in game form, so I said why not and fired up the 360 version. Graphically, it’s gorgeous, bout as close as current consoles can probably get to looking like the movies. The 1st level is a pretty neat imaginative scenario taken out of the movie. The 2nd level is a bit that leads up to a scene in the movie. The 3rd level is basically Buzz’s video game from the movies. And that’s where I stopped….back to that in a minute. There’s an open world mode, where you’re doing little missions and constantly unlocking stuff to decorate the area. In concept, it’s really good stuff. My issue is the actual gameplay. I know it’s made for the youngins and all that, but dang, some serious tweaking needed to be made. It’s all responsive, no problems there. It just doesn’t feel fun to play. The worst thing I probably went through is the whole jumping platforms bizness. Some parts I just kept dying and it got frustrating. It wasn’t just that, the feel was just ‘off’, I dunno. Maybe I’ll give it another chance, I really wanna like it. It’s ambitious and I wanna see what else it has to offer.
Now the one game I have to give a chance to, is that Lego Harry Potter game. My partner in crime absolutely loves it, critics call it the best Lego game. I’ve also heard that if you never got into those games, like myself, this is the one to try. I’m a total geek for the Potter movies so I just might 😉
The Good – Having written some impressions on this awhile back, I hope you guys don’t mind me repeating some stuff(aka copy-paste). It’s basically GTA set in the old west. Here we have a living breathing world, walk around the town and you get to see all the stuff that used to go down back in those days. From the cool, to the mundane. It follows the typical mission structure, instead of cars, you ride horses though(durr). And a ton of mini games that just drapes you in it’s atmosphere. You wanna break in horses? Check. Herd cattle? Yup. Hunt and sell the animal pelts? Get out the knife. Have a drink and/or gamble at the saloon? Why not. There is a TON of things to do.
What keeps you coming back is the awesome storyline. That and the atmosphere….the game is gorgeous, detailed, and sometimes you just wanna ride around enjoying the world, breathing it in. Top notch voice acting, entertaining cutscenes, and music I want the soundtrack for, creates a pretty unique package. It really earns that ‘mature’ rating, sure there’s violence, bad language and the like. But it’s not gratuitous about it. Not that I mind that, but it’s refreshing that the main character is about his business…he turns down offers left and right for debauchery, but he’s got a family he has to return to. And revenge….sweet sweet revenge.
What’s also great about it? You can probably get through the main storyline in less than 20hrs. I loved GTA IV, but the main story was just a bit too long, you almost forget what the goal was by the end of that one. Not here….and man, does it do something I think most games(even the great ones) miss out on. The climax/end, is spectacular, ballsy, and will leave you thinking about it for awhile. Highly recommended, and deserves a 9/10 from me.
The Bad – Typical Rockstar stuff….controls can be a little janky sometimes. On foot shooting close up sucks, and it’s tough to switch weapons in time in a pinch. Edge of your seat action isn’t always at the forefront….things are a little more subdued here. I don’t think it’s bad at all…but I’ve heard a person or two mention it being boring at the beginning.
The Ugly – There are just some really effed up characters in the old west. I know it’s fiction, but I bet some of this stuff wasn’t too out of place back in those days for some people. Cannibalism, grave robbing, and hints at necrophilia are just a few things…….come to think of it, that stuff definitely exists today, UGLY! :-\
A. MAZ. ING.
As anticipated, the 360 Slim was announced. Supposedly shipping now, 299$ gets you the system with a 250GB drive and built in Wi-Fi. I am not feeling the look….at all. Hmm, maybe I’ll change my tune if I saw it person. Hit up joystiq for a gallery of pics.
*Update* In person pics, looks a little better….I guess it doesn’t matter in my case, I’m not buying one anytime soon 😉
If anything, Sony kicked things off days ago with trailers for some of their upcoming games. But on the official tip, Microsoft got down and dirty to promote their ‘camera that makes body a controller’ device, the then Project Natal, now officially called Kinect. Man, MS is promoting this as a family device, hard. Joystiq has all the inital details. What may be coming soon, that rumored 360 slim, it looks to be true, waiting on better pics and stuff though. Kinect on the other hand, should be out this November.
Hit this right here. This’ll head you on over to the boys at joystiq.com. There you have a ton of hi res screens. In-game and concept shots depict all kinds of coolness. From new guns, enemies, levels…even updated looks to our regular characters(bearded Dom!). It’s all lookin pretty dope and Gears 3 couldn’t get here soon enough.
Of course I mean Red Dead Redemption. It’s basically GTA set in the old west. Currently sitting pretty with a 95 on the ol metacritic. I ain’t ready for a review, but some thoughts? Sure. Is it that good? Depends. Personally, I love it….if you’re a GTA diehard, you’ll probably love it too(it comes from the GTA creators). Some of the big time critics actually like it better than GTA, the whole western theme talks to them.
Rockstar Games had a previous game known as Red Dead Revolver, it was more of a linear game, it’s claim to fame was something called ‘Dead Eye’. When you’re out and about shootin bad dudes, with the click of a button, everything slows down bullet time style, so you can have time to choose where you wanna shoot. Let go, BANG! BANG! BANG!, giving you the feeling of the fastest draw around. ‘Redemption’ doesn’t really have a connection to ‘Revolver’, but ‘Dead Eye’ is in there. And it’s open world vs. linear of course.
When you get in there, it’s a living breathing world, walk around the town and you get to see all the stuff that used to go down back in those days. From the cool, to the mundane. It follows the typical mission structure, instead of cars, you ride horses though(durr). And a ton of mini games that just drapes you in it’s atmosphere. You wanna break in horses? Check. Herd cattle? Yup. Hunt and sell the animal pelts? Get out the knife. Have a drink and/or gamble at the saloon? Why not. There is a TON of things to do. And the game looks damn good doing it. Who would’ve thought desert, tumbleweed, and the like could look so detailed in a game. It’s fun to just ride around and enjoy the scenery….until you get shot at of course.
It wouldn’t be a Rockstar game if gritty violence didn’t play a role. You’ll face masked gunmen, stagecoach robbers, and other unsavory types that come from that setting. So far, my only real beef is the same as the GTA games. The onfoot action can, for lack of a better phrase, blow chunks. But it’s easily dealt with and the good greatly outweighs the bad. It’s definitely worth trying out, but you gotta spend some serious time with it, you’ll need more than a half hour to decide if you wanna stick with it or not. Review coming as soon as I finish the story, which is awesome and compelling BTW. YEE HAW!…..sorry, I shouldn’t have done that :-p
*the trailer above describes the game better than I can, but I found it after I wrote this up :-/*
Hey kiddo’s, it’s that time of year again. The time where our geeky selves get a taste of what’s on the way in the gaming world. The time where we get all giddy and squeal over cool trailers and the possibility of good games and stuff that should hopefully come out soon. Or get disappointed by it….Wii Music anyone? Ok, sorry Nintendo, that was cheap of me….but seriously….Wii Music?!? WTF were yall thinkin?!? You guys made up for it with Mario Galaxy 2 though, I’m lovin it 🙂 And on the honest side, it’s rare that I get disappointed by something I was blown away by at an E3. Now let’s see, what do I hope is gonna make a showing? Or not. I’m gonna stick to the big 3 on this. Off the domepiece 🙂
+ Halo Reach baby! Sure, multiplayer is cool for cats that are into it, but I wanna see some of that campaign. Since it’s supposed to be out in the fall, I don’t think an awesome trailer is outta the question.
+ Gears of War 3. This ain’t due till April of next year, but give us a taste MS. For realz.
+ Fable III. Yeah, I know I gotta get on part 2 and finish that jawn. But the possibilities of being a king and affecting the world around you, depending on your rule style? Should be interesting.
– Project Natal. Yeah, we’ve went over the cool possibilities of this, so far, unnamed, contraption. But I’m really not interested. After being burned by the Wii, I just don’t give a damn about motion control stuff too much. Besides, I don’t have the space to jump around my room just to do something a button press can accomplish…..Make me eat my words MS.
+ The Last Guardian. We’ve put up trailers and all that good stuff….just don’t know when it’s due. I’m praying for a fall release, c’mon Sony. Make it happen!…Or take your time till it’s right, I don’t want a broken game LOL.
+ Killzone 3. This just got announced. Won’t drop till next year, but I loved 2. It has it’s flaws though. Hopefully 3 is a smoother experience.
+ A new Jak & Daxter. This is just outta thin air, not even a hint if it’s being made, but those games were awesome on the PS2. The guys behind the awesome Uncharted games made them, so c’mon. Take what you learned there, and apply it here, should be good.
– Playstation Move. Like the Wii, but supposed to be better. See above. I know you guys want some of that soccer mom/senior citizen money that Nintendo gets, but stick to what you’re good at. Motion controls?…..zzzzzzz
+ New Zelda. Show me something that’s gonna excite me. I know I’m in the minority here, but the 3d Zelda’s just don’t do it for me….and Twilight Princess? Puts me to sleep man. I’m hoping for something awesome.
+ New console. No I don’t want a new Microsoft or Sony system yet. But Nintendo? Just gimme something that smooths out jaggies and displays in HD. Mario Galaxy 2 looks great, but it can look AMAZING. And make sure it’s cheap too!
– Vitality sensor? Add that to the list of peripherals I don’t care about. Who knows. Maybe they’ll do something cool with it *snicker*
3rd Party Stuff
+ Dead Space 2. I loved the first game. It looked gorgeous, sounded incredible, and really brought the creeps.
+ New Silent Hill. Konami announced a part 2 reboot. I guess sort of like they did with the last game. Which I thought kinda sucked…but this one’s in another developer’s hands. I’m hoping for the best.
+ Rock Band 3. I used to be nuts about the music genre. But the endless Guitar Heros and band specific games just made it boring. Maybe Harmonix will give us something to be excited about again….and I can dust off my plastic guitars 🙂
Post title sez it all. Gears Of War 3. April 5th 2011. Xbox360. Rawk.
While it hasn’t even been announced yet, Edge-online has the good word through the rumor mill when this epic should be happening. April 2011 is the time frame. It kinda makes sense since Microsoft has Halo: Reach dropping this year, they’re not one to have major franchises in the same genre battling it out at the same time for sales. E3 is happening in June, we’re pretty sure some info about Gears 3 is gonna happen, so we’ll know for sure by then. Stay tuned.
Hellz yes! Portal was one of my favorite games EVER. It’s not everyday that the first person genre gives you something new to do instead of just shooting people. But also something smart such as trying to solve insane room puzzles that, if existed….well, would probably be like watching Lost 🙂 Anyway, by way of Kotaku, here’s the Gamestop product description, promising that the game will drop in the fall on Xbox360 and PC.
“Coming this holiday. Portal 2 is the sequel to 2007’s Game of the Year and draws from the award-winning formula of innovative game play, story, and music that earned the original over 70 industry accolades. Features single and multiplayer co-op modes. The single-player portion of Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, and a much larger set of devious test chambers. Players will explore never-before-seen areas of the Aperture Science Labs and be reunited with GLaDOS, the occasionally murderous computer companion who guided them through the original game. The game’s two-player cooperative mode features its own entirely separate campaign with a unique story, test chambers, and two new player characters. This new mode forces players to reconsider everything they thought they knew about portals. Success will require them to not just act cooperatively, but to think cooperatively.”
Can’t wait…speaking of Lost, you guys check out any of the Paleyfest panel stuff last week? Funny stuff when asked about a Lost themed Disney ride.
“Damon says there’s no need for an island to have a Lost-themed ride at Disney World: “Just put people in a black room, spin them around and punch them in the face and tell them ‘You just had the Lost experience.’” So true, 🙂
Microsoft had their x10 show a little while back…their mini-E3 for all things Xbox360 if you will. With it came some cool trailers and announcements. Here’s a ‘ViDoc’ for Halo Reach….and it looks awesome, can’t wait till the fall when the game drops. Check the HD version of the video if you can, it’s worth it.
Here you get to play through what was just a flashback for Chris in the main game. Being a huge Resident Evil fan, I’ve always maintained that I really liked RE5, but didn’t love it. Upon reflection though, it was a damn fine game once you got over the flaws. At 5 bux and available for the platforms that RE5 showed up on(not sure about the PC version though), this DLC is totally worth it and warrants a 9/10 from the double R.
The Good – The setting takes you back to a mansion that’s very reminiscent of the one in the first game. Except with all the modern audio/visual upgrades introduced in RE5, and man, this is still one damn fine looking game. Very impressive. You get teamed up with Jill again, giving you a welcome throwback feeling. The zombies make a brief appearance bringing some awesome jump scares. Speaking of scares, while the main game was pretty much devoid of any creepiness, this DLC brings the creepy back, and it’s good. My first time through, it took me just over an hour to complete. Once you know what to do, or if you’re an expert, it’ll probably take you a half hour.
The Bad – You can’t save your game….WTF?!?…yeah I know it’s short, but sometimes you gotta turn off the game man. If I’m taking my time and I’m a half hour in, I don’t wanna have to do it again later….which did happen to me. Whatever RE5 issues you’ve had, controls or whatever, won’t be any different here.
The Ugly – Man, I wish all of RE5 was like this….I had a good time, it was creepy, gorgeous, and made me miss the days when you can easily find a creepy game.